The Core Commander wrote:
- Fixed issue where Seraphim sACU could use overcharge before upgrading. (done by selecting both unupgraded sACU and an ACU and giving overcharge command)
- Fixed issue where FA only player could innapropriately be another faction during online play.
- Seraphim T3 Sub Hunter - Reducing MaxRadius on torpedo to 70.
- Riptide, UEF T2 Amphibious Tank - Increasing Cost 20%.
- Seraphim T1 floating atillery - Increasing cost 50%. Mass cost is now 54.
- Nukes now do damage instantly instead of radiating slowly outward.
- HARMS, Cybran T3 Torpedo Ambushing System - Increasing MinWaterDepth
- Seraphim T2 Tactical Missle Defense - Increasing ProjectileLifetime.
- Novax, UEF Experimental Satellite - Reducing crash damage to 3000.
- Skyslammer, Cybran T1 mobile anti air - Decreasing Ground Gun damage by 50%. DPS is now 20.
Sounds nice TCC when is it comming out?