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 PostPosted: 22 Nov, 2007 
 
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Bug Fix:

- Fixed issue where Seraphim sACU could use overcharge before upgrading. (done by selecting both unupgraded sACU and an ACU and giving overcharge command)

- Fixed issue where FA only player could innapropriately be another faction during online play.

Balance:

- Seraphim T3 Sub Hunter - Reducing MaxRadius on torpedo to 70.

- Riptide, UEF T2 Amphibious Tank - Increasing Cost 20%.

- Seraphim T1 floating atillery - Increasing cost 50%. Mass cost is now 54.

- Nukes now do damage instantly instead of radiating slowly outward.

- HARMS, Cybran T3 Torpedo Ambushing System - Increasing MinWaterDepth

- Seraphim T2 Tactical Missle Defense - Increasing ProjectileLifetime.

- Novax, UEF Experimental Satellite - Reducing crash damage to 3000.

- Skyslammer, Cybran T1 mobile anti air - Decreasing Ground Gun damage by 50%. DPS is now 20.

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Last edited by The Core Commander on 11 Jun, 2008, edited 1 time in total.

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 PostPosted: 22 Nov, 2007 
 
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isn't this old news?

http://forums.gaspowered.com/viewtopic.php?t=22707

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 PostPosted: 22 Nov, 2007 
 

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I think it's just being posted here so that it's a little easier to find... or something.


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 PostPosted: 25 Nov, 2007 
 

Joined: 25 Nov, 2007
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Is there a earlier patch before this? because i can't seem to patch my FA game to 3598. It keeps saying that "3596 can't be found" something like that. Anyway help would be good? Would appreciate a link to it because i can't seem to find it in any other websites or even here.


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 PostPosted: 26 Nov, 2007 
 

Joined: 30 Apr, 2007
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Location: Redmond, WA
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Link for fresh SC:FA install out of the box:
http://thq.vo.llnwd.net/o10/SC/live/supcom_fa_patch_1.5.3596_to_1.5.3598.exe

Link if you already patched out securom:
http://thq.vo.llnwd.net/o10/SC/live/supcom_fa_patch_1.5.3596_no_securom_to_1.5.3598.exe


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 PostPosted: 26 Nov, 2007 
 

Joined: 08 Apr, 2007
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Location: NSW, Australia
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MattJJ wrote:
Is there a earlier patch before this? because i can't seem to patch my FA game to 3598. It keeps saying that "3596 can't be found" something like that. Anyway help would be good? Would appreciate a link to it because i can't seem to find it in any other websites or even here.


I had this problem, but I simply restarted my computer and it worked :lol:


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 PostPosted: 05 Dec, 2007 
 
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The Core Commander wrote:
Bug Fix:

- Fixed issue where Seraphim sACU could use overcharge before upgrading. (done by selecting both unupgraded sACU and an ACU and giving overcharge command)

- Fixed issue where FA only player could innapropriately be another faction during online play.

Balance:

- Seraphim T3 Sub Hunter - Reducing MaxRadius on torpedo to 70.

- Riptide, UEF T2 Amphibious Tank - Increasing Cost 20%.

- Seraphim T1 floating atillery - Increasing cost 50%. Mass cost is now 54.

- Nukes now do damage instantly instead of radiating slowly outward.

- HARMS, Cybran T3 Torpedo Ambushing System - Increasing MinWaterDepth

- Seraphim T2 Tactical Missle Defense - Increasing ProjectileLifetime.

- Novax, UEF Experimental Satellite - Reducing crash damage to 3000.

- Skyslammer, Cybran T1 mobile anti air - Decreasing Ground Gun damage by 50%. DPS is now 20.



Sounds nice TCC when is it comming out?

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 PostPosted: 05 Dec, 2007 
 
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Rocky_Balboa wrote:
Sounds nice TCC when is it comming out?


It's already out. :D

Just logon GPGnet and it should patch your game automatically. :)

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 PostPosted: 06 Feb, 2008 
 
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Joined: 12 Oct, 2007
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A lot of bugs were founded (ow serĂ¡ found), this patch is outdated!

:(


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 PostPosted: 07 Feb, 2008 
 
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Hm, I havent download the patch but I can play online. Maybe GPGnet have download it with out my knowlegde.


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