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 PostPosted: 15 Jul, 2007 
 
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Well the cat seems to be outta the bag about new units at the end of this countdown they have going.

So what are they? I remember seeing a post that mentioned some of them. One was a T2 fighter-bomber, can't remember what else was mentioned.

Can anyone fill me in or point me towards an interview/article with the info?

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 PostPosted: 15 Jul, 2007 
 
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So far the only unit I know of has been the fighter/bomber and I believe I have read every interview on FA out there.

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 PostPosted: 15 Jul, 2007 
 
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Only heard of the fighter/bomber. But cmon..... Tech 3 Transports! PLZ!

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 PostPosted: 15 Jul, 2007 
 

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They're adding fighter/bombers?

Son of a... I was going to add those to my unit pack. Kind of redundant now, though...

I want more information on new units that they're adding to, so I don't waste my time doing the same thing in my mod.


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 PostPosted: 15 Jul, 2007 
 

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T3 Ninja Mechmarines.


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 PostPosted: 15 Jul, 2007 
 
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You know, just T3 Ninja's will do actually :D

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 PostPosted: 15 Jul, 2007 
 
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Jump-jet equipped Mech Marines! :D

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 PostPosted: 15 Jul, 2007 
 
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Quote:
I want more information on new units that they're adding to, so I don't waste my time doing the same thing in my mod.


But you have so much free time to waist. :D

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 PostPosted: 15 Jul, 2007 
 
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I bet it's FA units.

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 PostPosted: 15 Jul, 2007 
 

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Obviously a roket nuck machin gun

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 PostPosted: 15 Jul, 2007 
 

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Obviously a roket nuck machin gun

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 PostPosted: 15 Jul, 2007 
 
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Tech 2 noobs


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 PostPosted: 15 Jul, 2007 
 
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New T1 Units!!! YAY!!!!!






jk...

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Kien wrote:
WNxWolfinator wrote:
It should be capable of firing nukes from orbit.
By carpet bombing.
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 PostPosted: 15 Jul, 2007 
 
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Kyzcreig wrote:
I bet it's FA units.


No, it's most definitely not.

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 PostPosted: 15 Jul, 2007 
 

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Waffnuffly wrote:
Tech 2 noobs


And a Tech 1 Noobs Super Gun

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 PostPosted: 15 Jul, 2007 
 

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CUI-Krusty_The_Klown wrote:
Waffnuffly wrote:
Tech 2 noobs


And a Tech 1 Noobs Super Gun
All clustered in a ball of course.

I also think it's FA units. Makes sense since it'd allow vanillas to play people with only FA...

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 PostPosted: 15 Jul, 2007 
 
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It's probably unit's we havn't seen yet. I doubt it would be stuff from FA.

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WNxWolfinator wrote:
Kien wrote:
WNxWolfinator wrote:
It should be capable of firing nukes from orbit.
By carpet bombing.
Yep. Carpet bombing nukes from orbit.


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 PostPosted: 15 Jul, 2007 
 

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Though I wouldn't think it would be all of them since it would be absolutely useless to even buy FA if you can just buy the original SupCom.

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 PostPosted: 15 Jul, 2007 
 
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Voracity wrote:
I also think it's FA units. Makes sense since it'd allow vanillas to play people with only FA...


No, because it's way too early and eliminates a perk to actually buying the expansion.

As per Jables comments in the Shacknews interview.

Quote:
In terms of purchasing logistics, players who do not own Supreme Commander: Forged Alliance can enjoy multiplayer combat with those that do, as the new units are simply restricted in those matches. Ables mentioned that the game will be supported by organized tournaments, with cash prizes possibly providing incentives for competition.


So no, they will be entirely new units and not up and coming FA units.

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 PostPosted: 15 Jul, 2007 
 
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I just don't think it would make business sense to include any of the FA units in the next update. It would make the expansion pack less worth-it.

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WNxWolfinator wrote:
Kien wrote:
WNxWolfinator wrote:
It should be capable of firing nukes from orbit.
By carpet bombing.
Yep. Carpet bombing nukes from orbit.


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 PostPosted: 15 Jul, 2007 
 
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JWest wrote:
I just don't think it would make business sense to include any of the FA units in the next update. It would make the expansion pack less worth-it.


Bingo.

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 PostPosted: 15 Jul, 2007 
 

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Valadian wrote:
JWest wrote:
I just don't think it would make business sense to include any of the FA units in the next update. It would make the expansion pack less worth-it.


Bingo.


I made that point before him, yet I don't get any credit.

*mutters to self as I write Valadian on people to kill list*

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 PostPosted: 15 Jul, 2007 
 
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Should I post the fail cat picture again? :wink:

jk- Sorry, I hadn't really read earlier posts, I didn't mean to repeat things.

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WNxWolfinator wrote:
Kien wrote:
WNxWolfinator wrote:
It should be capable of firing nukes from orbit.
By carpet bombing.
Yep. Carpet bombing nukes from orbit.


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 PostPosted: 15 Jul, 2007 
 

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Commander_Tobias wrote:
Quote:
I want more information on new units that they're adding to, so I don't waste my time doing the same thing in my mod.


But you have so much free time to waist. :D

While that is true, I'd prefer to spend it building units that won't be made redundant in two weeks.


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 PostPosted: 15 Jul, 2007 
 
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CUI-Krusty_The_Klown wrote:
I made that point before him, yet I don't get any credit.

*mutters to self as I write Valadian on people to kill list*


Your point was that not ALL of them would be included, but you implied that some would be released early.

Therefore I deny your having made the same point as the above gentleman.

GOOD DAY TO YOU SIR! Image

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