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 PostPosted: 13 Apr, 2012 
 

Joined: 01 Apr, 2012
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Is there any chance transplanting supcom2's shader to supcom1? So supcom1 will have a better looking graphic!


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 PostPosted: 13 Apr, 2012 
 

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Nope.

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Nephylim wrote:
But, an FA army in an FA environment just looks... right.
help wrote:
Does anyone know how to use air transports? I cant get them to pick up troops.


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 PostPosted: 13 Apr, 2012 
 
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Joined: 16 Jan, 2010
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Uh, Thats a negative Houston.


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 PostPosted: 06 Nov, 2012 
 

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just find a solution:
http://www.faforever.com/forums/viewtop ... f=2&t=1645


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 PostPosted: 06 Nov, 2012 
 
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freemangl wrote:
So supcom1 will have a better looking graphic!

SupCom1/FA Already has the better looking graphics.

Mike

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 PostPosted: 06 Nov, 2012 
 

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OrangeKnight wrote:
freemangl wrote:
So supcom1 will have a better looking graphic!

SupCom1/FA Already has the better looking graphics.

Mike


have to agree.

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 PostPosted: 06 Nov, 2012 
 
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freemangl wrote:


While i like the work this guy did, the seraphim just look downright stupid, like a ******* nite brite board

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 PostPosted: 06 Nov, 2012 
 
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Lt_hawkeye wrote:
freemangl wrote:


While i like the work this guy did, the seraphim just look downright stupid, like a ******* nite brite board

I personally like it :3
Looks more alien.


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 PostPosted: 06 Nov, 2012 
 

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Hi,

Lt_hawkeye wrote:
While i like the work this guy did, the seraphim just look downright stupid, like a ******* nite brite board


Again, i have to agree, (i originally posted it ages ago in his thread)

BUT what i did see from them shaders, was a screenshot of the GC, it had green team colours, in the pic they were kinda glowing, it made the GC really stand out, it looked very cool, i had the thought then and there that team colours should be metalic colours with some local glow effect, like liquid, this would make for some seriously cool
team colour effects, i think they would look awesome. i might do them one day (when i have time)

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 PostPosted: 08 Nov, 2012 
 

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OrangeKnight wrote:
freemangl wrote:
So supcom1 will have a better looking graphic!

SupCom1/FA Already has the better looking graphics.

Mike


Maybe on your 800x600 monitor :lol: , I will say SC/FA has some nice elements but overall low res textures also the lighting was better in age of empires.

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 PostPosted: 11 Nov, 2012 
 

Joined: 07 May, 2010
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I disagree; the art style of SupCom2 may be inferior, but the textures/models/normal mapping/lighting/self-shadowing/'skybox' are technologically superior to FA.

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 PostPosted: 11 Nov, 2012 
 
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Technical capabilities are worthless if the end result looks like garbage.

Mike

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 PostPosted: 17 Nov, 2012 
 

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Granted it is a mod, but the only thing I've changed here were the colour pallet for the units and the sizes of the units...these are all GPG's models on their engine. It is too bad GPG chose such a poor colour pallet as the default, it makes the unit's look so.......complainable about.

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 PostPosted: 17 Nov, 2012 
 
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Looks like the colour changes that the RV team did in their last mod.


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