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vongratz
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Posted: 09 Mar, 2012
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Joined: 09 Mar, 2012 Posts: 20
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im very interested in the ships, particularly the UEF escort caarrier! Many thanks in advance
_________________ Always back up your mods and models.Shyt happens!
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brandon007
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Posted: 09 Mar, 2012
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Joined: 16 Jan, 2010 Posts: 2908 Location: Draconis VII
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vongratz wrote: im very interested in the ships, particularly the UEF escort caarrier! Many thanks in advance Without more information, No one knows what mod your talking about.
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BulletMagnet
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Posted: 10 Mar, 2012
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Joined: 05 Oct, 2007 Posts: 16449 Location: camping near the biggest power-up
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Possibly the Blue mod (had a name something to that effect). Was somewhat self-titled from the modder that worked on it.
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Nephylim wrote: But, an FA army in an FA environment just looks... right. Does anyone know how to use air transports? I cant get them to pick up troops.
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Exavier Macbeth
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Posted: 10 Mar, 2012
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Joined: 16 Feb, 2007 Posts: 2839 Location: Phoenix, Arizona, USA
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This one? [REL FA]Deep Blue Unit Pack (V5 final) viewtopic.php?t=30994Its like the 5th one listed in the "Released Mods List V2 (Modder Updated)" sticky lol. No idea if its still compatible with anything though. It has a UEF Drone Carrier in it but I have never heard of anything referred to as an "escort" carrier.
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vongratz
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Posted: 11 Mar, 2012
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Joined: 09 Mar, 2012 Posts: 20
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UUUPS the Mod Im talking is the Smith mod, the others I have.The drone carrier, for UEF is another masterpiece in naval category. Many thanks for the answers! vongratz 
_________________ Always back up your mods and models.Shyt happens!
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Exavier Macbeth
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Posted: 11 Mar, 2012
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Joined: 16 Feb, 2007 Posts: 2839 Location: Phoenix, Arizona, USA
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never heard of the Smith Mod... sorry.
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brandon007
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Posted: 11 Mar, 2012
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Joined: 16 Jan, 2010 Posts: 2908 Location: Draconis VII
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Exavier Macbeth wrote: never heard of the Smith Mod... sorry. I know the John mod, but never a Smith mod. XD
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vongratz
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Posted: 12 Mar, 2012
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Joined: 09 Mar, 2012 Posts: 20
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vongratz
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Posted: 12 Mar, 2012
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Joined: 09 Mar, 2012 Posts: 20
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_________________ Always back up your mods and models.Shyt happens!
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Exavier Macbeth
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Posted: 12 Mar, 2012
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Joined: 16 Feb, 2007 Posts: 2839 Location: Phoenix, Arizona, USA
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Ahh no wonder it doesn't ring a bell. Seems its a Vanilla SupCom mod that was made by a fan of the Alien Nation mod team. Long time ago... And unfortunately it looks like it was only released into the vault. So probably not going to find a copy of it anymore. Sorry 
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Domino
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Posted: 12 Mar, 2012
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Joined: 26 Feb, 2009 Posts: 2997
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I have the alien nation mod here on HD somewhere. ill try and find it tomorrow, would the author allow me to post a link though?
_________________ Domino. ______________
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Exavier Macbeth
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Posted: 12 Mar, 2012
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Joined: 16 Feb, 2007 Posts: 2839 Location: Phoenix, Arizona, USA
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Its not Alien Nation that he is after... its this Smith Mod. I just included the other mods name because it looks like thats who he credits alot of his stuff to. Possible one of them might have a copy. I know I tend to hang onto copies of mods I have provided advice or testing on.
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Balkhan
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Posted: 12 May, 2012
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Joined: 13 Nov, 2010 Posts: 13
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The Smith Pack.zip is available from the GPGnet vault mirror ( http://gpgnet-vault.bathnet.org/). I tried it with FA 3603 and built the Hacker, Fanatic, Templar, Attorney. Worked OK except for the Pylon class T3 survey ship which can be built by any of the T3 facs (and it just sits on top of the T3 land fac for a while then disappears). Thats as far as I got testing.... Balkhan
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vongratz
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Posted: 12 May, 2012
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Joined: 09 Mar, 2012 Posts: 20
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Many thanks! Yes the repair ship sailing au contraire...
_________________ Always back up your mods and models.Shyt happens!
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Balkhan
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Posted: 13 May, 2012
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Joined: 13 Nov, 2010 Posts: 13
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Aha! It's in the manual, quote "some bright spark decided it would be funny to upload the blueprints to....Don't try building one there, it won't work".
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