Login  Register
 



Post new topicReply to topic Go to page Previous  1 ... 257, 258, 259, 260, 261, 262, 263 ... 287  Next
 
Author Message
 PostPosted: 28 Jan, 2012 
 
User avatar

Joined: 16 Jan, 2010
Posts: 2908
Location: Draconis VII
Offline
OrangeKnight wrote:
brandon007 wrote:
If you guys cant do it, Id be happy to temporarily take control of it. Im well skilled enough to make good quality, regular updates to it.

Brabdon, you might have forgotten, but you'd already violated our trust once, stop asking to use and/or work on our stuff. You've already burned that bridge thoroughly.

Mike

Oh come on... That was way back when I first started to Model stuff. Why the hell do you keep bringing that thing up? It was never released. Infact, It was thrown away when I discovered how to model hack properly.


Top
 Profile  
 PostPosted: 28 Jan, 2012 
 
Forum Scout
Forum Scout
User avatar

Joined: 02 Mar, 2007
Posts: 8995
Location: Ninja Editing Your Post from a Canadian IPhone
Offline
brandon007 wrote:
Oh come on... That was way back when I first started to Model stuff. Why the hell do you keep bringing that thing up? It was never released. Infact, It was thrown away when I discovered how to model hack properly.

I bring it up because when I confronted you about it, you claim that you had made it yourself and it was a coincidence that it looked the same, when it's obvious that you used my Goliath as a base.....without my permission, even after I posted that comparison pic you still stuck to your line, and now you just try to brush it off? I'm sorry, but in the real world, you can't brush things off like that, your actions have consequences.

So maybe now you can stop pestering me with your "requests" hmm?

Mike

_________________
God of Models - Moderator
BlackOps Team Twitter

Image


Top
 Profile  
 PostPosted: 28 Jan, 2012 
 
User avatar

Joined: 16 Jan, 2010
Posts: 2908
Location: Draconis VII
Offline
OrangeKnight wrote:
brandon007 wrote:
Oh come on... That was way back when I first started to Model stuff. Why the hell do you keep bringing that thing up? It was never released. Infact, It was thrown away when I discovered how to model hack properly.

I bring it up because when I confronted you about it, you claim that you had made it yourself and it was a coincidence that it looked the same, when it's obvious that you used my Goliath as a base.....without my permission, even after I posted that comparison pic you still stuck to your line, and now you just try to brush it off? I'm sorry, but in the real world, you can't brush things off like that, your actions have consequences.

So maybe now you can stop pestering me with your "requests" hmm?

Mike

Stop being a damned bully, and I might.


Top
 Profile  
 PostPosted: 28 Jan, 2012 
 
User avatar

Joined: 25 Jan, 2012
Posts: 6
Offline
OrangeKnight, listen i still cant find v5.2... Can u help? Thanks.


Top
 Profile  
 PostPosted: 28 Jan, 2012 
 
User avatar

Joined: 16 Jan, 2010
Posts: 2908
Location: Draconis VII
Offline
Kvazar wrote:
OrangeKnight, listen i still cant find v5.2... Can u help? Thanks.

If you would of looked 2 pages back, you would of found that someone had reposted up an alternate link for 5.2

http://hyperimpact.net/downloads/BlackO ... v52scd.zip


Top
 Profile  
 PostPosted: 28 Jan, 2012 
 
Forum Scout
Forum Scout
User avatar

Joined: 02 Mar, 2007
Posts: 8995
Location: Ninja Editing Your Post from a Canadian IPhone
Offline
You know, I was going to just leave it at that, hoping you would make the right choice, but it seems you're still in denial about what actually happened, luckily for me the thread this all went down in is right here(LINK), I think the whole thing is pretty conclusive, as I said before, you denied it, and even after I posted several pics you still tried to play it off that you used the Goliath for "inspiration", and apparently, you still are.

Also, you know Karma works in funny ways, see, it has been some time, I had forgotten where this all went down, so I decided to try check your many many mod threads, I didn't find the Goliath instance there, but you know what I did find? Some interesting pics you posted;

Image

Now I completely missed this one, pretty clever to only use an oft forgotten portion of my Basilisk MKI, the Electron Gattlers in your Ravager: Cybran Edition! But lo and behold, I did find it, and while you changed around some of the proportions, the heritage is still plain as day;

Image

Especially when you look at the originals with the textures on them;

Image

And you know Brandon, it looks like you were all set up to release it before you decided to cancel that mod because someone improved your mod to be compatible with the Beta Patch......


Oh and we can't forget about this little gem;

Image

That sure does look familiar, a lot like the Lambda Bot from BO:Unleashed, and its funny because it looks like you stole from both version to boot;

Image
Kirv's on the Left, mine on the Right

I'll admit, you did a much better job trying to hide this one, but still, lipstick + Pig =/= Woman....

So now brandon the power is yours, are you going to try and salvage the situation and maybe give the truth, or are you goign to dig your hole even deeper by trying to sustain the lie?

Either way, you're taking this thread way off topic, this thread is for Unleashed, not Alternate Reality.

Mike

_________________
God of Models - Moderator
BlackOps Team Twitter

Image


Top
 Profile  
 PostPosted: 28 Jan, 2012 
 
User avatar

Joined: 16 Jan, 2010
Posts: 2908
Location: Draconis VII
Offline
I do admit that the T3 Gattling Defense, and the T4 UEF Bot were made with stolen model parts. Im sorry. back then I was inexperienced with Modeling, but those units were never released.


Top
 Profile  
 PostPosted: 28 Jan, 2012 
 

Joined: 08 Nov, 2011
Posts: 62
Offline
OrangeKnight, brandon007, sorry but, either I isn't a modderator, I have to request to you both for STOP this fight of males in heat, before that you made something really bad. You are giving a bad influence to those who use these mods. This forum barely hold, and you start to fight eachother here, I don't want know the future of BlackOps.

OrangeKnight: Maybe you are still angry because Brandon007 created units using parts of others units, but answer me to this question. What you can do if creating a unit you see that you NEED a part of another unit, like a cannon or arm? You throw the unit's idea to the trash by use a part of other unit? If the unit is good, show how work and then see if can be updated with a good idea for replace the part of the other unit. Why you don't give him a oportunity? How said in the bible, and know that I am atheist: Don't judge others if you don't want to be judged.

Brandon007: Maybe that units where created when you was starting and you don't knowed very good how create a unit without use other parts, but all are begginers in all the things (Yes, I am looking to you, OrangeKnight, that you don't was a master of modding the day that SupCom borned, that sure). If you have more experience in this, why you don't create a unit for OrangeKnight and teach him that you changed from that days?

Sorry, but I had to say this before that was to late


Top
 Profile  
 PostPosted: 28 Jan, 2012 
 
Forum Scout
Forum Scout
User avatar

Joined: 02 Mar, 2007
Posts: 8995
Location: Ninja Editing Your Post from a Canadian IPhone
Offline
I sent a PM to reply to you d0m0a, you are the one keeping this at the front now, Brandon has already admitted to being in the wrong.

Mike

_________________
God of Models - Moderator
BlackOps Team Twitter

Image


Top
 Profile  
 PostPosted: 28 Jan, 2012 
 
User avatar

Joined: 16 Jan, 2010
Posts: 2908
Location: Draconis VII
Offline
And to put this thread back on track:

Your doing a great job. Hope to see some other toys in the works. Keep it up!


Top
 Profile  
 PostPosted: 28 Jan, 2012 
 

Joined: 08 May, 2009
Posts: 29
Location: Italy
Offline
Hi from Italy... and thanks , thanks and again thanks for this wonderfull mod! Thanks for the many hours of enjoyment you have given us!
I have a last request if possible!
We would love to play this mod in a cooperative way, which is two human players commanders of one race! It will be great!
Thanks again! and sorry for my bad english! :D


Top
 Profile  
 PostPosted: 28 Jan, 2012 
 
User avatar

Joined: 16 Jan, 2010
Posts: 2908
Location: Draconis VII
Offline
popexxx wrote:
Hi from Italy... and thanks , thanks and again thanks for this wonderfull mod! Thanks for the many hours of enjoyment you have given us!
I have a last request if possible!
We would love to play this mod in a cooperative way, which is two human players commanders of one race! It will be great!
Thanks again! and sorry for my bad english! :D

Its easy to play Multiplayer, with 2 Humans being the same faction.

If you meant 1 Faction, with 2 ACUs... Im not sure how that would work.


Top
 Profile  
 PostPosted: 28 Jan, 2012 
 
Forum Scout
Forum Scout
User avatar

Joined: 02 Mar, 2007
Posts: 8995
Location: Ninja Editing Your Post from a Canadian IPhone
Offline
popexxx wrote:
I have a last request if possible!
We would love to play this mod in a cooperative way, which is two human players commanders of one race! It will be great!

That's not the kind of thing we'd add to a Unit-pack, not even sure how possible it'd be.

Mike

_________________
God of Models - Moderator
BlackOps Team Twitter

Image


Top
 Profile  
 PostPosted: 28 Jan, 2012 
 
User avatar

Joined: 12 Mar, 2009
Posts: 125
Offline
popexxx wrote:
Hi from Italy... and thanks , thanks and again thanks for this wonderfull mod! Thanks for the many hours of enjoyment you have given us!
I have a last request if possible!
We would love to play this mod in a cooperative way, which is two human players commanders of one race! It will be great!
Thanks again! and sorry for my bad english! :D


well, if this is what you want, i may recommend contacting Domino... he may be able to find some way to allow two players to control the same team's units, which is what it sounds like you want.

_________________
i am now known as MrLamppost


Top
 Profile  
 PostPosted: 29 Jan, 2012 
 
User avatar

Joined: 22 Jun, 2010
Posts: 43
Offline
viewtopic.php?f=7&t=46757

Advanced Co-op mod, I've never used it but it should do what you want

_________________
Shadow Night Black


Top
 Profile  
 PostPosted: 29 Jan, 2012 
 

Joined: 08 May, 2009
Posts: 29
Location: Italy
Offline
ShadowNB wrote:
http://forums.gaspowered.com/viewtopic.php?f=7&t=46757

Advanced Co-op mod, I've never used it but it should do what you want


Thanks but it does not work, ok I tried it will remain a dream ... thanks anyway :(


Top
 Profile  
 PostPosted: 29 Jan, 2012 
 
Forum Scout
Forum Scout
User avatar

Joined: 02 Mar, 2007
Posts: 8995
Location: Ninja Editing Your Post from a Canadian IPhone
Offline
popexxx wrote:
ShadowNB wrote:
http://forums.gaspowered.com/viewtopic.php?f=7&t=46757

Advanced Co-op mod, I've never used it but it should do what you want


Thanks but it does not work, ok I tried it will remain a dream ... thanks anyway :(

Did you read all the instructions? seems like there are a few things to do and be sure of before it works.

Anyways, been working on the Avenger and I think I got it to the point where I like the looks and functions;

Image

Image

The animation for deploying that I have planned should promise to be pretty awesome!

What do you guys think so far?

Mike

_________________
God of Models - Moderator
BlackOps Team Twitter

Image


Top
 Profile  
 PostPosted: 29 Jan, 2012 
 
User avatar

Joined: 16 Jan, 2010
Posts: 2908
Location: Draconis VII
Offline
I knew it would deploy =p

Anyways, It looks awesome. Looks like it can be good for T1 Snipering =p


Top
 Profile  
 PostPosted: 29 Jan, 2012 
 
User avatar

Joined: 26 Mar, 2007
Posts: 5075
Location: California, United States
Offline
I HAVE RETURNED!

that is all

continue thread

/end announcement

_________________
{◕ ◡ ◕}
Image


Top
 Profile  
 PostPosted: 29 Jan, 2012 
 
Forum Scout
Forum Scout
User avatar

Joined: 02 Mar, 2007
Posts: 8995
Location: Ninja Editing Your Post from a Canadian IPhone
Offline
brandon007 wrote:
I knew it would deploy =p

If you had read my post, you would have already known...

Mike

_________________
God of Models - Moderator
BlackOps Team Twitter

Image


Top
 Profile  
 PostPosted: 29 Jan, 2012 
 
User avatar

Joined: 19 Apr, 2011
Posts: 51
Location: Slovenia
Offline
Awesome as always, just the front armor looks a bit bulky, makes it look like it was carrying a big suitcase in the front :P

_________________
Image
Fatboys rule, but fat men even more so ;).


Top
 Profile  
 PostPosted: 30 Jan, 2012 
 

Joined: 19 Jan, 2012
Posts: 7
Offline
Hi :) .. I would like to ask you. It will be an upgrade of the Citadel? or what those buttons are not working removed? Thx for any reply. I like this mod ;) Thx for all programmers and designers


Top
 Profile  
 PostPosted: 31 Jan, 2012 
 
User avatar

Joined: 18 Oct, 2011
Posts: 29
Offline
Dekker wrote:
Hi :) .. I would like to ask you. It will be an upgrade of the Citadel? or what those buttons are not working removed? Thx for any reply. I like this mod ;) Thx for all programmers and designers

I think button for special power will be removed, sadly.


Top
 Profile  
 PostPosted: 31 Jan, 2012 
 
Forum Scout
Forum Scout
User avatar

Joined: 02 Mar, 2007
Posts: 8995
Location: Ninja Editing Your Post from a Canadian IPhone
Offline
kaa wrote:
Dekker wrote:
Hi :) .. I would like to ask you. It will be an upgrade of the Citadel? or what those buttons are not working removed? Thx for any reply. I like this mod ;) Thx for all programmers and designers

I think button for special power will be removed, sadly.

well considering it doesn't have any abilities and is much more straightforward to use now yes the buttons will be removed. It's inclusion in 5.2 was an oversight.

Mike

_________________
God of Models - Moderator
BlackOps Team Twitter

Image


Top
 Profile  
 PostPosted: 05 Feb, 2012 
 

Joined: 09 May, 2011
Posts: 4
Offline
Hi all. When I try to activate BO:U 5.2, it gives me the following message:

The following mod can not be enabled as it requires the following mods that you currently don't have installed

9e8ea941-c306-4751-b367-b367-f00000000005

I get this same message when I try to activate any BO mod actually. I have installed and activated the version 2.0 Global Icon Support mod.

Any help would be appreciated. I looked for it on both google and also this thread. I saw it brought up once on page ~150 or thereabouts but I think it was due to an incorrect upload or something for BO:U version 4.2. Thanks again.


Top
 Profile  
Display posts from previous:  Sort by  
Post new topic Reply to topic Go to page Previous  1 ... 257, 258, 259, 260, 261, 262, 263 ... 287  Next



Quick Tools

Search for:
Jump to:  

© 2002-2010 Gas Powered Games Corp. All Rights Reserved. Gas Powered Games is the exclusive trademark of Gas Powered Games Corp.
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
 
Home| Games | Company | News & Press | Support
  Terms of Use   |    Copyright Information   |    Privacy Policy