|
 |
| Author |
Message |
|
brandon007
|
Posted: 28 Jan, 2012
|
|
Joined: 16 Jan, 2010 Posts: 2908 Location: Draconis VII
|
OrangeKnight wrote: brandon007 wrote: If you guys cant do it, Id be happy to temporarily take control of it. Im well skilled enough to make good quality, regular updates to it. Brabdon, you might have forgotten, but you'd already violated our trust once, stop asking to use and/or work on our stuff. You've already burned that bridge thoroughly. Mike Oh come on... That was way back when I first started to Model stuff. Why the hell do you keep bringing that thing up? It was never released. Infact, It was thrown away when I discovered how to model hack properly.
|
|
| Top |
|
 |
|
OrangeKnight
|
Posted: 28 Jan, 2012
|
|
| Forum Scout |
 |
 |
Joined: 02 Mar, 2007 Posts: 9003 Location: Ninja Editing Your Post from a Canadian IPhone
|
brandon007 wrote: Oh come on... That was way back when I first started to Model stuff. Why the hell do you keep bringing that thing up? It was never released. Infact, It was thrown away when I discovered how to model hack properly. I bring it up because when I confronted you about it, you claim that you had made it yourself and it was a coincidence that it looked the same, when it's obvious that you used my Goliath as a base.....without my permission, even after I posted that comparison pic you still stuck to your line, and now you just try to brush it off? I'm sorry, but in the real world, you can't brush things off like that, your actions have consequences. So maybe now you can stop pestering me with your "requests" hmm? Mike
_________________ God of Models - Moderator BlackOps Team Twitter
|
|
| Top |
|
 |
|
brandon007
|
Posted: 28 Jan, 2012
|
|
Joined: 16 Jan, 2010 Posts: 2908 Location: Draconis VII
|
OrangeKnight wrote: brandon007 wrote: Oh come on... That was way back when I first started to Model stuff. Why the hell do you keep bringing that thing up? It was never released. Infact, It was thrown away when I discovered how to model hack properly. I bring it up because when I confronted you about it, you claim that you had made it yourself and it was a coincidence that it looked the same, when it's obvious that you used my Goliath as a base.....without my permission, even after I posted that comparison pic you still stuck to your line, and now you just try to brush it off? I'm sorry, but in the real world, you can't brush things off like that, your actions have consequences. So maybe now you can stop pestering me with your "requests" hmm? Mike Stop being a damned bully, and I might.
|
|
| Top |
|
 |
|
Kvazar
|
Posted: 28 Jan, 2012
|
|
Joined: 25 Jan, 2012 Posts: 6
|
|
OrangeKnight, listen i still cant find v5.2... Can u help? Thanks.
|
|
| Top |
|
 |
|
brandon007
|
Posted: 28 Jan, 2012
|
|
Joined: 16 Jan, 2010 Posts: 2908 Location: Draconis VII
|
|
| Top |
|
 |
|
OrangeKnight
|
Posted: 28 Jan, 2012
|
|
| Forum Scout |
 |
 |
Joined: 02 Mar, 2007 Posts: 9003 Location: Ninja Editing Your Post from a Canadian IPhone
|
You know, I was going to just leave it at that, hoping you would make the right choice, but it seems you're still in denial about what actually happened, luckily for me the thread this all went down in is right here(LINK), I think the whole thing is pretty conclusive, as I said before, you denied it, and even after I posted several pics you still tried to play it off that you used the Goliath for "inspiration", and apparently, you still are. Also, you know Karma works in funny ways, see, it has been some time, I had forgotten where this all went down, so I decided to try check your many many mod threads, I didn't find the Goliath instance there, but you know what I did find? Some interesting pics you posted;  Now I completely missed this one, pretty clever to only use an oft forgotten portion of my Basilisk MKI, the Electron Gattlers in your Ravager: Cybran Edition! But lo and behold, I did find it, and while you changed around some of the proportions, the heritage is still plain as day;  Especially when you look at the originals with the textures on them;  And you know Brandon, it looks like you were all set up to release it before you decided to cancel that mod because someone improved your mod to be compatible with the Beta Patch...... Oh and we can't forget about this little gem;  That sure does look familiar, a lot like the Lambda Bot from BO:Unleashed, and its funny because it looks like you stole from both version to boot; Kirv's on the Left, mine on the RightI'll admit, you did a much better job trying to hide this one, but still, lipstick + Pig =/= Woman.... So now brandon the power is yours, are you going to try and salvage the situation and maybe give the truth, or are you goign to dig your hole even deeper by trying to sustain the lie? Either way, you're taking this thread way off topic, this thread is for Unleashed, not Alternate Reality. Mike
_________________ God of Models - Moderator BlackOps Team Twitter
|
|
| Top |
|
 |
|
brandon007
|
Posted: 28 Jan, 2012
|
|
Joined: 16 Jan, 2010 Posts: 2908 Location: Draconis VII
|
|
I do admit that the T3 Gattling Defense, and the T4 UEF Bot were made with stolen model parts. Im sorry. back then I was inexperienced with Modeling, but those units were never released.
|
|
| Top |
|
 |
|
d0m0a
|
Posted: 28 Jan, 2012
|
|
Joined: 08 Nov, 2011 Posts: 62
|
|
OrangeKnight, brandon007, sorry but, either I isn't a modderator, I have to request to you both for STOP this fight of males in heat, before that you made something really bad. You are giving a bad influence to those who use these mods. This forum barely hold, and you start to fight eachother here, I don't want know the future of BlackOps.
OrangeKnight: Maybe you are still angry because Brandon007 created units using parts of others units, but answer me to this question. What you can do if creating a unit you see that you NEED a part of another unit, like a cannon or arm? You throw the unit's idea to the trash by use a part of other unit? If the unit is good, show how work and then see if can be updated with a good idea for replace the part of the other unit. Why you don't give him a oportunity? How said in the bible, and know that I am atheist: Don't judge others if you don't want to be judged.
Brandon007: Maybe that units where created when you was starting and you don't knowed very good how create a unit without use other parts, but all are begginers in all the things (Yes, I am looking to you, OrangeKnight, that you don't was a master of modding the day that SupCom borned, that sure). If you have more experience in this, why you don't create a unit for OrangeKnight and teach him that you changed from that days?
Sorry, but I had to say this before that was to late
|
|
| Top |
|
 |
|
OrangeKnight
|
Posted: 28 Jan, 2012
|
|
| Forum Scout |
 |
 |
Joined: 02 Mar, 2007 Posts: 9003 Location: Ninja Editing Your Post from a Canadian IPhone
|
|
I sent a PM to reply to you d0m0a, you are the one keeping this at the front now, Brandon has already admitted to being in the wrong.
Mike
_________________ God of Models - Moderator BlackOps Team Twitter
|
|
| Top |
|
 |
|
brandon007
|
Posted: 28 Jan, 2012
|
|
Joined: 16 Jan, 2010 Posts: 2908 Location: Draconis VII
|
|
And to put this thread back on track:
Your doing a great job. Hope to see some other toys in the works. Keep it up!
|
|
| Top |
|
 |
|
popexxx
|
Posted: 28 Jan, 2012
|
|
Joined: 08 May, 2009 Posts: 29 Location: Italy
|
Hi from Italy... and thanks , thanks and again thanks for this wonderfull mod! Thanks for the many hours of enjoyment you have given us! I have a last request if possible! We would love to play this mod in a cooperative way, which is two human players commanders of one race! It will be great! Thanks again! and sorry for my bad english! 
|
|
| Top |
|
 |
|
brandon007
|
Posted: 28 Jan, 2012
|
|
Joined: 16 Jan, 2010 Posts: 2908 Location: Draconis VII
|
popexxx wrote: Hi from Italy... and thanks , thanks and again thanks for this wonderfull mod! Thanks for the many hours of enjoyment you have given us! I have a last request if possible! We would love to play this mod in a cooperative way, which is two human players commanders of one race! It will be great! Thanks again! and sorry for my bad english!  Its easy to play Multiplayer, with 2 Humans being the same faction. If you meant 1 Faction, with 2 ACUs... Im not sure how that would work.
|
|
| Top |
|
 |
|
OrangeKnight
|
Posted: 28 Jan, 2012
|
|
| Forum Scout |
 |
 |
Joined: 02 Mar, 2007 Posts: 9003 Location: Ninja Editing Your Post from a Canadian IPhone
|
popexxx wrote: I have a last request if possible! We would love to play this mod in a cooperative way, which is two human players commanders of one race! It will be great! That's not the kind of thing we'd add to a Unit-pack, not even sure how possible it'd be. Mike
_________________ God of Models - Moderator BlackOps Team Twitter
|
|
| Top |
|
 |
|
gamerking345
|
Posted: 28 Jan, 2012
|
|
Joined: 12 Mar, 2009 Posts: 125
|
popexxx wrote: Hi from Italy... and thanks , thanks and again thanks for this wonderfull mod! Thanks for the many hours of enjoyment you have given us! I have a last request if possible! We would love to play this mod in a cooperative way, which is two human players commanders of one race! It will be great! Thanks again! and sorry for my bad english!  well, if this is what you want, i may recommend contacting Domino... he may be able to find some way to allow two players to control the same team's units, which is what it sounds like you want.
_________________ i am now known as MrLamppost
|
|
| Top |
|
 |
|
ShadowNB
|
Posted: 29 Jan, 2012
|
|
Joined: 22 Jun, 2010 Posts: 43
|
viewtopic.php?f=7&t=46757Advanced Co-op mod, I've never used it but it should do what you want
_________________ Shadow Night Black
|
|
| Top |
|
 |
|
popexxx
|
Posted: 29 Jan, 2012
|
|
Joined: 08 May, 2009 Posts: 29 Location: Italy
|
ShadowNB wrote: http://forums.gaspowered.com/viewtopic.php?f=7&t=46757
Advanced Co-op mod, I've never used it but it should do what you want Thanks but it does not work, ok I tried it will remain a dream ... thanks anyway 
|
|
| Top |
|
 |
|
OrangeKnight
|
Posted: 29 Jan, 2012
|
|
| Forum Scout |
 |
 |
Joined: 02 Mar, 2007 Posts: 9003 Location: Ninja Editing Your Post from a Canadian IPhone
|
popexxx wrote: ShadowNB wrote: http://forums.gaspowered.com/viewtopic.php?f=7&t=46757
Advanced Co-op mod, I've never used it but it should do what you want Thanks but it does not work, ok I tried it will remain a dream ... thanks anyway :( Did you read all the instructions? seems like there are a few things to do and be sure of before it works. Anyways, been working on the Avenger and I think I got it to the point where I like the looks and functions;   The animation for deploying that I have planned should promise to be pretty awesome! What do you guys think so far? Mike
_________________ God of Models - Moderator BlackOps Team Twitter
|
|
| Top |
|
 |
|
brandon007
|
Posted: 29 Jan, 2012
|
|
Joined: 16 Jan, 2010 Posts: 2908 Location: Draconis VII
|
|
I knew it would deploy =p
Anyways, It looks awesome. Looks like it can be good for T1 Snipering =p
|
|
| Top |
|
 |
|
Lt_hawkeye
|
Posted: 29 Jan, 2012
|
|
Joined: 26 Mar, 2007 Posts: 5080 Location: California, United States
|
|
I HAVE RETURNED!
that is all
continue thread
/end announcement
_________________ {◕ ◡ ◕}
|
|
| Top |
|
 |
|
OrangeKnight
|
Posted: 29 Jan, 2012
|
|
| Forum Scout |
 |
 |
Joined: 02 Mar, 2007 Posts: 9003 Location: Ninja Editing Your Post from a Canadian IPhone
|
brandon007 wrote: I knew it would deploy =p If you had read my post, you would have already known... Mike
_________________ God of Models - Moderator BlackOps Team Twitter
|
|
| Top |
|
 |
|
ShEsHy
|
Posted: 29 Jan, 2012
|
|
Joined: 19 Apr, 2011 Posts: 51 Location: Slovenia
|
|
| Top |
|
 |
|
Dekker
|
Posted: 30 Jan, 2012
|
|
Joined: 19 Jan, 2012 Posts: 7
|
Hi  .. I would like to ask you. It will be an upgrade of the Citadel? or what those buttons are not working removed? Thx for any reply. I like this mod  Thx for all programmers and designers
|
|
| Top |
|
 |
|
kaa
|
Posted: 31 Jan, 2012
|
|
Joined: 18 Oct, 2011 Posts: 29
|
Dekker wrote: Hi  .. I would like to ask you. It will be an upgrade of the Citadel? or what those buttons are not working removed? Thx for any reply. I like this mod  Thx for all programmers and designers I think button for special power will be removed, sadly.
|
|
| Top |
|
 |
|
OrangeKnight
|
Posted: 31 Jan, 2012
|
|
| Forum Scout |
 |
 |
Joined: 02 Mar, 2007 Posts: 9003 Location: Ninja Editing Your Post from a Canadian IPhone
|
kaa wrote: Dekker wrote: Hi :) .. I would like to ask you. It will be an upgrade of the Citadel? or what those buttons are not working removed? Thx for any reply. I like this mod ;) Thx for all programmers and designers I think button for special power will be removed, sadly. well considering it doesn't have any abilities and is much more straightforward to use now yes the buttons will be removed. It's inclusion in 5.2 was an oversight. Mike
_________________ God of Models - Moderator BlackOps Team Twitter
|
|
| Top |
|
 |
|
ScottPA
|
Posted: 05 Feb, 2012
|
|
Joined: 09 May, 2011 Posts: 4
|
|
Hi all. When I try to activate BO:U 5.2, it gives me the following message:
The following mod can not be enabled as it requires the following mods that you currently don't have installed
9e8ea941-c306-4751-b367-b367-f00000000005
I get this same message when I try to activate any BO mod actually. I have installed and activated the version 2.0 Global Icon Support mod.
Any help would be appreciated. I looked for it on both google and also this thread. I saw it brought up once on page ~150 or thereabouts but I think it was due to an incorrect upload or something for BO:U version 4.2. Thanks again.
|
|
| Top |
|
 |
 |
 |
|