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 PostPosted: 24 Mar, 2010 
 
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dotswarlock wrote:
And lots of nice replays in there Nerdfish. Some of them really bring out the different possibilities.


Dots. Thanks.
Here's an another wacky strat for your entertainment: jump jet rushing.
No really, jumpjet rushing. It started out as a failed transport rush ...
http://www.gamereplays.org/supremecomma ... &id=116460

And I did it again.
http://www.gamereplays.org/supremecomma ... &id=116475


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 PostPosted: 24 Mar, 2010 
 
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Mooilo wrote:
dotswarlock wrote:
Mooilo wrote:
Hey dots, I have a request: what was the deal with "gate codes" in SupCom 1?

Brackman mentioned needing them to get to Earth.


In my case in book 5 I mentionned that the codes is what allows the Cybran to gate directly on the island where Black Sun is located. That may or may not have been what they had meant, but that's how I had interpreted it.


So it's more of a location code than a "lock out all unauthorized quantum travel" thing?


More like a code that allows you to gate somewhere without causing all alarms to scream at you, but you get the general drift.

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 PostPosted: 24 Mar, 2010 
 
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Alright, thanks for the explanation- it makes a lot more sense now. :)

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 PostPosted: 25 Mar, 2010 
 
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I assumed it would be sort of an encryption code that allowed access to the right coordinates, so ya didn't gate to the wrong location / planet, or appear with the wrong molucules in the wrong places. :P

Without the codes, they wouldn't be able to pinpoint the right location and get there, and also acts as a protection method to stop someone just gating in anywhere.

Probably how the cybrans were able to haxx0r part of the quantum network's gate functionality to throw Arnold and co so off course.

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 PostPosted: 25 Mar, 2010 
 
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wow.
Dots managed to beat my ACU rush - an impressive feat, not because it's my ACU rush, but because it's an ACU rush.
a key is a really underused unit, too.


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 PostPosted: 25 Mar, 2010 
 
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Nerdfish wrote:
wow.
Dots managed to beat my ACU rush - an impressive feat, not because it's my ACU rush, but because it's an ACU rush.
a key is a really underused unit, too.


It took me about 7 different theories and several hours of thinking before I found the right one, but I'll be keeping the secret for now.

I want to enjoy the sight of 2 ACU pilots mentally anguishing over their failed ACU rush at least one... and then we'll post the replay :twisted:

Thanks a lot to Nerfish for making those tests with me :D

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 PostPosted: 25 Mar, 2010 
 
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I just soloed a whole French clan on chasm in 9 minutes.
http://www.gamereplays.org/supremecomma ... &id=116642


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 PostPosted: 25 Mar, 2010 
 
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This is my most glorious strategy to date (and arguably most insane)
Use ACU rush to generate RP for nuclear silos !
http://www.gamereplays.org/supremecomma ... &id=116659


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 PostPosted: 25 Mar, 2010 
 
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Oh, I phail at illuminate. I just don't think they are aggressive enough for me and ostrich allies who spend entire battle with their heads in the sand doesn't do much to help.

Unusually if I can't solo 4 players, I lose.

I guess I just don't make a very good girl-scout. :D

Oh, and you are very welcome. I hope my computer doesn't crash the way it does.


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 PostPosted: 26 Mar, 2010 
 
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2 replay via my experiments with the Aeon:

http://www.gamereplays.org/supremecomma ... &id=116803

http://www.gamereplays.org/supremecomma ... &id=116805

And one that involved a teammate that nuked my own team.
http://www.gamereplays.org/supremecomma ... &id=116805


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 PostPosted: 27 Mar, 2010 
 
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Here's an Illuminate ACU that got SUCKED OUT OF ITS OWN BASE into an army of angry cybran bugbots. beatdown ensued.

http://www.gamereplays.org/supremecomma ... &id=116827

And here's why you don't mess with the crab people.
http://www.gamereplays.org/supremecomma ... &id=116828

Here's me ACU rush and beating up UEF farmer like nobody's business:
http://www.gamereplays.org/supremecomma ... &id=116831

Gonna love the farmers who continues to farm after an enemy ACU appears and captures his ally's entire base !

Exploding buildings ! and crabs !
http://www.gamereplays.org/supremecomma ... &id=116943

And man I hate farming:
http://www.gamereplays.org/supremecomma ... &id=117054
A long game where all four players spent more time farming then fighting.


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 PostPosted: 29 Mar, 2010 
 
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Oh guys, if you have any good replays with the UEF, now's the time to share them. I have a pretty good understanding of the Illuminate from playing it often myself (with very satisfying results I might add) and I have a much better understanding of the Cybrans thanks to Nerdfish (whom I fight alongside with). We even developped a lot of good Cybran/Illuminate combos that are devestating.

What I lack, however, is a clear understanding of the UEF's strenght. So if you have good replays that demonstrate some of them, please share them :)

EDIT: a general guideline for a good replay. If it has something that you'd think would be cool if Melissa did it in the story then it's good ;)

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 PostPosted: 29 Mar, 2010 
 
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Another replay, sorry that it's Cybran:
http://www.gamereplays.org/supremecomma ... &id=117440
Me, stealing an entire farm, and used it to build reapers, speaking of sadistic.

I have gone through the first page of popular replays in GR for UEF replays, but they have all been retarded ACU battles. Here are the list of games where UEF won, but I doubt any of them are truely good games. There is little strategy beyond ACU rushes.

Overcharge beats Land:
http://www.gamereplays.org/supremecomma ... &id=115786

Aeon Sucking against anything in the water:
http://www.gamereplays.org/supremecomma ... &id=115582

Gunship kill isolated ACU:
http://www.gamereplays.org/supremecomma ... &id=115230

ACU rush vs ACU rush:
http://www.gamereplays.org/supremecomma ... &id=114871

ACU dying to tactical missiles:
http://www.gamereplays.org/supremecomma ... &id=116566

Conclusion: we need good UEF players, by good UEF player I don't mean the kind that build farms and spam Noah into magnets :D but maybe that's the only kind of UEF player, LOL.


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 PostPosted: 01 Apr, 2010 
 
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Found a good UEF replay:
http://www.gamereplays.org/supremecomma ... &id=117820
Land and ACU, typical of UEF, right?


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 PostPosted: 01 Apr, 2010 
 
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A moment comes, that comes but rarely in history, that an All out ACU rush got stopped DEAD.
http://www.gamereplays.org/supremecomma ... &id=117887


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 PostPosted: 02 Apr, 2010 
 
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Nerdfish wrote:
A moment comes, that comes but rarely in history, that an All out ACU rush got stopped DEAD.
http://www.gamereplays.org/supremecomma ... &id=117887

That was a good game. Good job you two.

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 PostPosted: 04 Apr, 2010 
 
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Dots, remember I said something about BBs being deadly against bases? Here's an example:
http://www.gamereplays.org/supremecomma ... &id=118320

Oh, btw, it's setons. so you might have a bit of problem watching it. Unit count is a bit high this time around.


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 PostPosted: 04 Apr, 2010 
 
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Dots:
Here's something new:
http://www.gamereplays.org/supremecomma ... &id=118469

Going Single factory and put all points into the ACU, which is pretty powerful against any land units. Eventually the difference in research become so great that you can erase the opponent with anything you feel like.


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 PostPosted: 08 Apr, 2010 
 
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Not a replay, but here's a LOLsome joke material:
viewtopic.php?f=50&t=45130


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 PostPosted: 10 Apr, 2010 
 
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:mrgreen:
One of my best games yet:
http://www.gamereplays.org/supremecomma ... &id=119240
me facing down against 2 okay players and a turkey. My allies were so stupid, I am surprised they survived their own births.


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 PostPosted: 10 Apr, 2010 
 
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The enemies were pretty stupid as well. You can easily see that they had no communication whatsoever.

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 PostPosted: 10 Apr, 2010 
 
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Plasma_Wolf wrote:
The enemies were pretty stupid as well. You can easily see that they had no communication whatsoever.


No matter how stupid your enemies are in a random team game, your allies will always top them :D

History has taught us yet again that a large number of retards, no matter how stupid, will pose serious threat to a single person.


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 PostPosted: 11 Apr, 2010 
 
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gunships + BB = PAIN.
http://www.gamereplays.org/supremecomma ... &id=119452

I was struggling most of the game until BB hits the field, unfortunately. Gunships are mean.


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 PostPosted: 27 Apr, 2010 
 
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Another Cybran Replay ! (TM)
Your usual silly Chasm game starts usually enough as nerdfish build 6 ! research labs and one land factories.
Hilarity ensures.
http://www.gamereplays.org/supremecomma ... &id=121920
Enjoy


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 PostPosted: 03 May, 2010 
 
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Here are two more replays that I feel might be adequate :
http://www.gamereplays.org/supremecomma ... &id=123040
Fast artillery on a small map :D

http://www.gamereplays.org/supremecomma ... =0#7200163
Carrier from Pond, massive air spam. This is my signature strategy on this map :D.


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