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 PostPosted: 14 Mar, 2010 
 

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Supreme Commander 2 is the follow-up to the original Supreme Commander on Xbox 360. The game originated on the PC with multiple add-on’s that the 360 version never received. The game genre is a Real Time Strategy (RTS). The original game on 360 was plagued with various performance issues, lack of polish and a pretty poor port of the PC version. While the game had issues, it was still fun to play and had some depth that most console RTS’s do not have. The other issue with the original game on 360 was that it received no support from the developer, no patches or DLC. While issues were recognized, nothing was really done to fix these problems. The game was just a straight port with modified controls for the console with little optimization.

With all those issues, it is hard to give the Developer your hard earned money for a sequel to a game that was poorly ported, received no support and the community left to wonder why they “jumped in”. But what the developers at Gas Powered Games (GPG) have done is craft a game that was developed for both PC and Xbox 360 platforms and when you first start to play the game, you will be greeted with an impressive smooth frame rate and a game that looks like they took the care to make for a console.

While some PC players have complained that some things have been toned down because of the console version, all I can say to that is if your are exclusive or preferred console player that loves RTS’s, Supreme Commander 2 is for you. As mentioned above, from the get go you know that you are playing a quality game, with excellent menu’s and great initial impressions. Having played the PC Demo, I was really surprised when I played the tutorial and found the game running extremely smooth. While on my capable laptop, I was able to enable some additional AA, the 360 version still looks really good without it. When it first booted and it panned over the game field it just looked really high-res…something that could not be said about the original game.

As you play the game and get to the understanding of the controls, you can easily see that GPG took a lot of time customizing the control configuration and the menu system to suite the game pad. While by nature, RTS’s in general are better due to the Keyboard/Mouse configuration, what GPG have done was take the simplicity of control that Halo Wars introduced, but applied it to a more capable RTS that is not as toned down for casual players. While Halo Wars in my opinion was a great game, it was highly considered a RTS-Lite due to the simplicity of the game. While SC2 is not as overwhelming (again my opinion) as the original, it is still very deep and gives you a ton of more units to manage.

My biggest concern going into the game was the performance of it and how it would handle the higher population that the game allows for each player. While I have not been in a 4 player, 100 units x4 battle, from the few games I have played it has ran smooth. With that said, there are some tech issues I already have noticed. The game features what it calls “strategic zoom” that the original had…it basically allows you to manage all your units from what looks like high orbit and all your units are represented by different icons. You can zoom from close up to this bird’s eye “strategic view” and here is where there are some sound glitches. You can have a large 80 units vs. 80 unit’s battle and depending on the zoom level, the sounds cuts in and out. I noticed at the default zoom level the sound is good and is stable, but it seems like as you zoom out it struggles to know what sounds to send out.

This was a major issue of the first game, but much worse in the original. In the original when completely zoomed out you can hear all the units fighting and it was just a cluster of mashed up sound and was extremely loud. In SC2, the game just can decide depending on the zoom level what sounds to send out. But outside of that, I have not run into any other issues and for the most part, this glitch is not too bad, but needs to be looked into.

Overall, I am extremely impressed with the game and the performance of it. The game ships with 20 MP Maps/Skirmish maps. There are 3 playable factions as well. Game Stop is offering the game for $49.99 and included 2 additional DLC Maps. One interesting note, it seems like Game Stop is the only place to get the game now, since according to the developers forums, the game still is street dated for 3/16 and that is why the 2 DLC maps are not available. With 2 free maps and $10.00 off, it is hard to beat the Game Stop deal.

If you are at all interested in RTS games on consoles, you cannot miss Supreme Commander 2. It plays very good, looks very good and when the sound is not glitching in and out, it sounds really good as well.

Some other interesting tid-bits: The game is only 2 GB installed. That is one of the smallest retail 360 games I have played. MP is limited to up to 4 players max, which I think if we had at least 3vs3 it would have been better, but with the high population cap given to each player, I think this was done due to performance.

Supreme Commander 2 is highly recommended…go get your copy now!!!!

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 PostPosted: 15 Mar, 2010 
 
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Damn Good review.

It's nice to see other console players with the stones to get the job done.

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 PostPosted: 16 Mar, 2010 
 

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Again, great read.

8)


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 PostPosted: 17 Mar, 2010 
 
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Unity2012 wrote:
Again, great read.

8)


Judging by the amount of activity on this forum the xbox version of the game has tanked. Way to go. Maybe this time GPG will realize that dumbing down the game to make it playable on console will bite you in the A$$ in the long run. Oh well they don't listen to what we are saying anyway.

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 PostPosted: 17 Mar, 2010 
 

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first off, the game has yet to be released completely in all places and or released just yesterday in some places, secondly this is not the official forum for the game, and third the xbox version of the game is great. How long has the pc verion been out already???????[/quote]


Last edited by Obiwhan on 17 Mar, 2010, edited 1 time in total.

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 PostPosted: 17 Mar, 2010 
 
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gillza wrote:
Judging by the amount of activity on this forum the xbox version of the game has tanked.

Tanked after one entire day of release, ouch.


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 PostPosted: 17 Mar, 2010 
 

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gillza wrote:
Unity2012 wrote:
Again, great read.

8)


Judging by the amount of activity on this forum the xbox version of the game has tanked. Way to go. Maybe this time GPG will realize that dumbing down the game to make it playable on console will bite you in the A$$ in the long run. Oh well they don't listen to what we are saying anyway.


Don't you know that all of us Xbox users don't have PCs so how can we post to the forum.....

Actually I'm hearing alot of stores don't even have the game yet and they are telling people the 18th.


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 PostPosted: 17 Mar, 2010 
 
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steveb wrote:
gillza wrote:
Judging by the amount of activity on this forum the xbox version of the game has tanked.

Tanked after one entire day of release, ouch.


Forum was flaming hot after on the day of release of the PC version, Steve.
Thanks for replying btw.

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 PostPosted: 17 Mar, 2010 
 
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Obiwhan wrote:
first off, the game has yet to be released completely in all places and or released just yesterday in some places, secondly this is not the official forum for the game, and third the xbox version of the game is great. How long has the pc verion been out already???????
[/quote]

1 - Applied to the PC version on the release.
2 - Applied to the PC version on the release.
3 - Glad you like it.

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 PostPosted: 17 Mar, 2010 
 

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Quote:
gillza wrote:
1 - Applied to the PC version on the release.
2 - Applied to the PC version on the release.
3 - Glad you like it.


Ok how about the fact that the pc version already had a built up base of players from the previous versions of the game. whereas the previous xbox version was marred by lag and bugs and did not have the pleasure of constant patches the pc version recieved. thus no previous customer base for console, so it makes sense that the pc should have a ton of posts directly at launch whereas the xbox version needs to build one up again.


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 PostPosted: 17 Mar, 2010 
 
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Obiwhan wrote:
Quote:
gillza wrote:
1 - Applied to the PC version on the release.
2 - Applied to the PC version on the release.
3 - Glad you like it.


Ok how about the fact that the pc version already had a built up base of players from the previous versions of the game. whereas the previous xbox version was marred by lag and bugs and did not have the pleasure of constant patches the pc version recieved. thus no previous customer base for console, so it makes sense that the pc should have a ton of posts directly at launch whereas the xbox version needs to build one up again.


How about all those players who played the xbox version of SC, were disappointed and yet hoped SC2 will be better? Are they busy playing right now? Should we expect the same and larger amount of posts in weeks to come? If not will GPG abandon the idea of making another version of SC for xbox? I shall bookmark the thread and check it soon.

Yet one thing bothers me, why castrating the game to make it more appealing for a slim console player base (by your own claim) and neglecting the rest of the players (PC)? Seems like an unreasonable risk to me.

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 PostPosted: 17 Mar, 2010 
 

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Quote:
Yet one thing bothers me, why castrating the game to make it more appealing for a slim console player base (by your own claim) and neglecting the rest of the players (PC)? Seems like an unreasonable risk to me.


How exactly were you castrated?? from what I understand the graphics are better on the pc version, as well as host to many more controling options.


Quote:
How about all those players who played the xbox version of SC, were disappointed and yet hoped SC2 will be better? Are they busy playing right now? Should we expect the same and larger amount of posts in weeks to come?


First you cannot compare that base to the numbers of the pc cust base, its like comparing an Alfa Romeo to skateboard.... ( your response would probably be, they're both means of transportation.....)

Secondly, pc version have the added ease of alt tabbing to a web browser to make comments and or suggestions, there is not a web broswer on xbox.

Finally, to be more frank this is the XBOX version forums, please take your negative whiney posts to the PC forums


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 PostPosted: 17 Mar, 2010 
 
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Have you honestly not seen the console flaming?

I'm surprised so many are on this particular forum.

Actually I'm quite glad.

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 PostPosted: 17 Mar, 2010 
 

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gillza wrote:
steveb wrote:
gillza wrote:
Judging by the amount of activity on this forum the xbox version of the game has tanked.

Tanked after one entire day of release, ouch.


Forum was flaming hot after on the day of release of the PC version, Steve.
Thanks for replying btw.


You know, I don't want to claim this is fact, but maybe pc gamers are just more likely to post on gaming boards about this type of game, because until rather recently in gaming history there weren't really that many RTSs on consoles, ever.

Plus, we tab out of the game (or just sit on the computer anyways) and can work the boards all day. People don't always have a computer in the lap or next to their couch when playing a console.

Plus the forums were red hot with all of us who had been anxiously awaiting the game anyways, they weren't all new people. And seeing as how barely any long time forum goers played the xbox version of SC1, why would you assume the same would happen?

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 PostPosted: 17 Mar, 2010 
 

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Actually the game did pretty good. Remember, there are sale through numbers and the numbers sold to retailers. I went to best buy to get a copy of it for a friend since Gamestop sold out of their 12 copies and Best Buy had at least 20 copies of the game yesterday. So I would not say that it tanked after 1 full day at retail.

Then there are the retailers that have not gotten the game as of yet. I live in a small town and for GS to get a dozen copies and BB to get about 20, that is pretty good to me. That means that Square was able to get the retailers to buy into the game.

BTW...I had BB price match the Gamestop price of $49.99. So if you are looking and GS does not have any go to BB and have them price match it for you.

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 PostPosted: 18 Mar, 2010 
 
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Thats bull the deliveries of the 360 version to Ontario is fd. Its the 18th and they still arnèt in. Im still waiting for my copy. I preorderd it and I donèt have. I probably wonèt ever buy another game fro GPG or Square enix ever again. They need to get there S#!T together and get it to us.; Therte rep just plummeted. Crash and Burn man. Best Buy, EB games, Wall Mart, none of them have the 360 version yet. Square enix and GPg fd up man.


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 PostPosted: 23 Mar, 2010 
 
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steveb wrote:
gillza wrote:
Judging by the amount of activity on this forum the xbox version of the game has tanked.

Tanked after one entire day of release, ouch.


Xbox version - 8th day since release = 125 posts

PC version - 22nd day since release = 8938 posts

Hardly seems proportional.
Just saying.

Obiwhan wrote:
How exactly were you castrated??


Haha, that's cute :)


Obiwhan wrote:
First you cannot compare that base to the numbers of the pc cust base, its like comparing an Alfa Romeo to skateboard.... ( your response would probably be, they're both means of transportation.....)


There will be no response due to the silliness of your argument, sorry :)

Obiwhan wrote:
Secondly, pc version have the added ease of alt tabbing to a web browser to make comments and or suggestions, there is not a web broswer on xbox.


sanman wrote:
Plus, we tab out of the game (or just sit on the computer anyways) and can work the boards all day. People don't always have a computer in the lap or next to their couch when playing a console.


I can imagine the hordes of PC gamers playing their games and "alt-tabbing" every single moment to log in into the forum and check whether someone replied to the their thread/post on forums.gaspowered.com.

Yes! You are right! That is exactly how it must happen!!!

Oh BTW, Alt-tab does not work in SC2, atleast in WinXP :)

Obiwhan wrote:
Finally, to be more frank this is the XBOX version forums, please take your negative whiney posts to the PC forums


Hmm I would not call that whining :), more like passionate yet constructive criticism hehe.

Anyway :) obiwhan and steve, game has been released, and there is not much activity here.

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 PostPosted: 23 Mar, 2010 
 
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gillza wrote:
Oh BTW, Alt-tab does not work in SC2, atleast in WinXP :)
Works fine on my system ;). And constantly checking the forum while playing is a lot more easer in windowed mode of course :Þ


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 PostPosted: 25 Mar, 2010 
 
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To be honest I'm just happy we even got the sequel at this point... I mean we didn't get FA and at first it sounded like we weren't going to get this so all in all I'm happy. Well a little depressed that we probably won't see any updates or DLC, but overall I'm happy we got something.

Hell I bought the first SupCom and FA for the PC... to bad my PC is terrible but whatcha gonna do? :?


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 PostPosted: 25 Mar, 2010 
 
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From the reviews it looks like a pretty good game, especially for the 360.

gillza, you sir are an idiot. Console gamers don't hop on the dev forums to post things. They get on gamespy, gamefaqs, etc and post in the comments section for different articles. And that is IF they get on a computer to post at all.

Now if they could post for their consoles with as much ease as a PC allows, I'm sure they would be flooding in just the same as PC posters. But if it is possible it is a pain in the neck to do for the average console user.


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 PostPosted: 06 Apr, 2010 
 
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Spooky wrote:
gillza wrote:
Oh BTW, Alt-tab does not work in SC2, atleast in WinXP :)
Works fine on my system ;).


Well then I must have crooked fingers and keep pressing some other button I guess.

Spooky wrote:
gillza wrote:
And constantly checking the forum while playing is a lot more easer in windowed mode of course :Þ


I only wish facebook was that excitingly interactive!

Blackjack410 wrote:
Hell I bought the first SupCom and FA for the PC... to bad my PC is terrible but whatcha gonna do? :?


When SC just came out there was a post here which basically compared the cost of ownership of a custom built PC (that can run SC very well) and an xbox. Well a pc bought for approximately the same amount as 360 was cheaper in the long run. So I guess you should have invested your money into a decent computer..

regabond wrote:
gillza, you sir are an idiot.


Sure! I never argued I wasn't one :) But yet again, I think there are more chances of the port being not as good as you all claim it to be.

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 PostPosted: 06 Apr, 2010 
 

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In the UK there has been zero marketing for this game so i was surprised to see it on the shelves. I would have rented the game if they had any to rent but they only had one for sale and i'm glad i bought it. Without a doubt it is the best RTS i've played one the console.

However there are a few problems:
1. When you have multiple types of units selected, you can't flick through the individual types of units to make selecting units easier.
2. the online set-up is terrible, with no customisable public matches and no function to play on the same team as your friends.

The first issue can be put down to a lack of buttons on the pad but i can't understand the thinking behind the second issue. Either this is a mistake or the developers are stupid, which i doubt.

Ps. It's very disappointing that the developers aren't active one these forums.


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 PostPosted: 11 Apr, 2010 
 

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Still, atleast we don't have to deal with all that steam crap. That's all the pc version gamers complain about the most


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 PostPosted: 20 Apr, 2010 
 

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sanman wrote:
gillza wrote:
steveb wrote:
gillza wrote:
Judging by the amount of activity on this forum the xbox version of the game has tanked.

Tanked after one entire day of release, ouch.


Forum was flaming hot after on the day of release of the PC version, Steve.
Thanks for replying btw.


You know, I don't want to claim this is fact, but maybe pc gamers are just more likely to post on gaming boards about this type of game, because until rather recently in gaming history there weren't really that many RTSs on consoles, ever.


I think PC gamers are not only more likely to post on this type of game - they are also more likely to BUY this type of game!

http://www.vgchartz.com/games/game.php? ... region=All


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 PostPosted: 20 Apr, 2010 
 
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Again with the random numbers, from the random site that has no official confirmation?

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