Extended Unit Restrictions
I've seen a lot of people ask for more possibilities in the unit restrictions list, so I made this mod which makes it possible to select the following classes in the restrictions window:
- No Tech 1 Engineers
- No Tech 2 Engineers
- No Tech 3 Engineers
- No Engineering Stations
- No Air Staging Facilities
- No Tech 1 Air Factories
- No Tech 2 Air Factories
- No Tech 3 Air Factories
- No Tech 1 Land Factories
- No Tech 2 Land Factories
- No Tech 3 Land Factories
- No Tech 1 Naval Factories
- No Tech 2 Naval Factories
- No Tech 3 Naval Factories
- No Quantum Gateways
- No Energy Storage
- No Mass Storage
- No Tech 1 Mass Extractors
- No Tech 2 Mass Extractors
- No Tech 3 Mass Extractors
- No Hydrocarbon Power Plants
- No Tech 1 Power Generators
- No Tech 2 Power Generators
- No Tech 3 Power Generators
- No Tech 1 Anti Air
- No Tech 2 Anti Air
- No Tech 3 Anti Air
- No Tech 1 Point Defense
- No Tech 2 Point Defense
- No Tech 3 Point Defense (UEF)
- No Tech 1 Torpedo Launchers
- No Tech 2 Torpedo Launchers
- No Tech 3 Torpedo Launchers (Cybran)
- No Tactical Missile Launchers
- No Tactical Missile Defense
- No Strategic Missile Defense
- No Tech 2 Artillery
- No Tech 3 Artillery
- No Tech 3 Rapid Fire Artillery
- No Tech 1 Radar
- No Tech 2 Radar
- No Tech 3 Radar
- No Tech 1 Sonar
- No Tech 2 Sonar
- No Tech 3 Sonar
- No Tech 3 Quantum Optics Facility (Aeon)
- No Tech 3 Perimiter Monitoring System (Cybran)
- No Walls
- No UEF Experimental Aircraft Carrier: Atlantis
- No UEF Experimental Mobile Factory: Fatboy
- No UEF Experimental Sattelite System: Novax Center
- No UEF Experimental Artillery: Mavor
- No Cybran Experimental Spiderbot: Monkeylord
- No Cybran Experimental Mobile Rapid-Fire Artillery: Scathis
- No Cybran Experimental Megabot: Megalith
- No Cybran Experimental Gunship: Soul Ripper
- No Aeon Experimental Battleship: Tempest
- No Aeon Experimental Assault Bot: Galactic Colossus
- No Aeon Experimental Aircraft Carrier: CZAR
- No Aeon Experimental Resource Generator: Paragon
- No Seraphim Experimental Missile Launcher: Yolona Oss
- No Seraphim Experimental Bomber: Ahwassa
- No Seraphim Experimental Assault Bot: Ythotha
I started with the Experimentals and decided to go on from there, if anyone wants me to extend it to include land, air and/or naval units, just ask.
Unfortunately everyone will need to have this in order to play correctly, if you want to play with someone without this file, you can change the extension to .scb or something.
Edit: Hmz, I screwed something up, 1 (or more) of em don't work...
Another Edit: Fixed it, who thought of it to make a T3 Sonar a ship...? (According to the blueprintID)
Download
1. Download
2. Unpack from the RAR (Using winrar or whatever)
3. Place in your Supreme Commander - Forged Alliance GameData Folder (Default C:\Program Files\Gas Powered Games\Supreme Commander - Forged Alliance (Or something...))
GreetZ, ThaPear