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 PostPosted: 26 Aug, 2008 
 
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Would some scans of the units from the tech tree suffice? I might be able to get something scanned in for you guys.

Let me know what units you want to see, and I'll see what I can do. I don't know if our trailer guy with the capture card has the time to go snapshot each right now.

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 PostPosted: 26 Aug, 2008 
 
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Well, we PC users would of course like pics of the 3 Xbox exclusive units. Imo there are enough screenshots and videos of the other SupCom units but so far nobody has seen pics of the new units. :D

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 PostPosted: 26 Aug, 2008 
 
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Col. Jessep wrote:
Well, we PC users would of course like pics of the 3 Xbox exclusive units. Imo there are enough screenshots and videos of the other SupCom units but so far nobody has seen pics of the new units. :D

We do?

Why Don't I just take 4 units out of all the ones I made and post those, isn't it about the same except you can actually use the units I've posted?

Mike

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 PostPosted: 27 Aug, 2008 
 
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Or, we somehow get the units models and blueprints from the xbox on somebodies pc... make a mod and release said mod...

Ohhhh I'll post a WIP thread, I've always wanted to receive a Cease and Desist notice :p

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 PostPosted: 27 Aug, 2008 
 
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Legion Darrath wrote:
Or, we somehow get the units models and blueprints from the xbox on somebodies pc... make a mod and release said mod...

Ohhhh I'll post a WIP thread, I've always wanted to receive a Cease and Desist notice :p


aren't they buried somewhere deep within FAs code already?

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 PostPosted: 27 Aug, 2008 
 

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You can find hints and references to an anti-artillery shield, and stuff like that, but no they aren't present in FA.


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 PostPosted: 28 Aug, 2008 
 
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Here you go...pics from tech tree and descriptions from one of our producers here at Aspyr

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UEF receives a Tech 3 Artillery Defense Grid. The stationary "A.D.G." is expensive to build but includes an integrated threat identification and tracking system.

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The Cybran get the "Sleeper," a Tech 1 spy submarine that gives the faction a superior early game intelligence gathering option.. While unarmed, the "Sleeper" has stealth capabilities and is protected by anti-torpedo flares.

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Finally, the Aeon receive a Tech 1 mortar station called "Offering." This Gatling-mortar launcher fires high-explosive concussion shells with a good degree of accuracy.

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 PostPosted: 28 Aug, 2008 
 
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Thank-you so much Aspyr Jacob.

You guys are great. :D


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 PostPosted: 28 Aug, 2008 
 
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LockheedLightning wrote:
Thank-you so much Aspyr Jacob.

You guys are great. :D


I am quoting for truth.


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 PostPosted: 28 Aug, 2008 
 
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Ertwyu wrote:
LockheedLightning wrote:
Thank-you so much Aspyr Jacob.

You guys are great. :D


I am quoting for truth.


Me too, thanks!

I like the sound of that mortar station :)

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 PostPosted: 29 Aug, 2008 
 
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Thanks, you rock Jacob! :D

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 PostPosted: 31 Aug, 2008 
 

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Yay


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 PostPosted: 12 Sep, 2008 
 
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gamer 8 wrote:
the first one is a red spy submarine that's small and is only for looking and is cloked, it's useless.

the mortr station is a long range mortar station just like it says andis like a ball for the bottom of the stationand a cannnon the rotats and fires at enimes.

the shield generator is a small station with no arms that is large and is against t3 arillery.


Let me guess, your an 8 year old forum troll who failed grade school english, and spend all your time on the forums until your mommy and daddy say you have to go to bed at 8p.m. Did I get it right?

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 PostPosted: 12 Sep, 2008 
 
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Aspyr Jacob wrote:
Here you go...pics from tech tree and descriptions from one of our producers here at Aspyr

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UEF receives a Tech 3 Artillery Defense Grid. The stationary "A.D.G." is expensive to build but includes an integrated threat identification and tracking system.

Image
The Cybran get the "Sleeper," a Tech 1 spy submarine that gives the faction a superior early game intelligence gathering option.. While unarmed, the "Sleeper" has stealth capabilities and is protected by anti-torpedo flares.

Image
Finally, the Aeon receive a Tech 1 mortar station called "Offering." This Gatling-mortar launcher fires high-explosive concussion shells with a good degree of accuracy.


Aspyr kicks *** :)

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 PostPosted: 12 Sep, 2008 
 
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Thanks Aspyr Jacob, those look tasty indeed. :)

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 PostPosted: 16 Sep, 2008 
 
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Is there a video that shows them in action?

Cya


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 PostPosted: 14 Nov, 2008 
 
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Solar wrote:
Is there a video that shows them in action?

Cya


lol what next? model imports

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 PostPosted: 17 Nov, 2008 
 
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@Solar

Unfortunately, I don't think any of the trailers/vids we released actually showed the exclusive units close enough for you to really see them in action. I know we had some mortar stations built in those games and maybe a few Anti-Artillery Shields, but it's unlikely you'll really be able to make out much about them in the parts where they were featured in a shot. We just didn't get that close on them.

(If you have seen them in trailer/vid, feel free to correct me. I'm not certain.)

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 PostPosted: 17 Nov, 2008 
 

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can someone be kind enough to post some close-up multiple angle screenshots of the mortar station and the t3 shield

thanks in advance

Z32, fix or get rid of your sig...its nice but annoying


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 PostPosted: 18 Nov, 2008 
 
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How can it be nice and annoying at the same time? It's either nice or annoying but not both...

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 PostPosted: 05 Dec, 2008 
 

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come on guys.......can someone please post some pics??


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 PostPosted: 06 Dec, 2008 
 
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Look up.

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 PostPosted: 06 Dec, 2008 
 
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A question though, is the ADG a shield or more like a TMD for arty?

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 PostPosted: 06 Dec, 2008 
 

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ShamusZ3R0 wrote:
Look up.


i meant in-game pics, not pics from the manual

KrimsonStorm, ADG is a shield


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 PostPosted: 15 Dec, 2008 
 
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Ertwyu wrote:
LockheedLightning wrote:
Thank-you so much Aspyr Jacob.

You guys are great. :D


I am quoting for truth.


I am quoting for pluss whun.

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