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 PostPosted: 05 Jan, 2008 
 

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I was just thinking, does it have mass teleport?

Several teleport networks?

Type A node communicate amongst themselves but not (for exemple) with type B that again is distinct from type C?

Does have some drop-in-and-play functionality?

Can we have an insane number of easter eggs?


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 PostPosted: 05 Jan, 2008 
 

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uhh... what?


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 PostPosted: 05 Jan, 2008 
 

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Scathis wrote:
uhh... what?


In essence, can I sneak my ideas in the game?

Or: can I sneak out hints about the gameplay?


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 PostPosted: 05 Jan, 2008 
 
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Insane number of easter eggs would be nice :D.


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 PostPosted: 05 Jan, 2008 
 

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Gnats3 wrote:
Insane number of easter eggs would be nice :D.


Always, think about easter eggs in Bioshock, "my baby, my baby! w00t loli!".


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 PostPosted: 05 Jan, 2008 
 
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tbqh I hated dota, but i'm sure gpg can do it alot better then some random modders. (:

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 PostPosted: 05 Jan, 2008 
 
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But will it have ninjas?
(Because we all know pirates suck)




...
btw,
since its dota inspired, and since you are scathis, will it be mod friendly?

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 PostPosted: 05 Jan, 2008 
 
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Saya wrote:
btw,
since its dota inspired, and since you are scathis, will it be mod friendly?


I want to ask the same question. And if possible (since almost nothing is released about the game itself yet,) will the custom content be restricted to just character models and maps? Less, more? Just knowing that we will be able to make mods would be great though ^_^

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 PostPosted: 05 Jan, 2008 
 

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Saya wrote:
But will it have ninjas?
(Because we all know pirates suck)


Excuse me? What sucks?

Ninja:
Live in shame
Can't have romantic attachments
No guns

Pirates:
Ride around in boats shooting cannons and stealing stuff
Steal governors's daughters on a regular basis
Have guns

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 PostPosted: 05 Jan, 2008 
 
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pirates drink too much and die early of a liver cancer.
hippies

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 PostPosted: 05 Jan, 2008 
 

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We should also be clear that this is not Chris Taylor's secret project. He's working on something entirely different. Scathis and I are just lucky to have been given the opportunity to do our own thing. I can't wait for more info to be released, we're really pysched about the game.


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 PostPosted: 06 Jan, 2008 
 
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o wrote:
We should also be clear that this is not Chris Taylor's secret project.

Then don't let him put his name on it. Please, for the love of all that is holy. >_>

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 PostPosted: 06 Jan, 2008 
 
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Scathis, do you have any idea what the approximate release date for Demigod will be, and can you share that with us...

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 PostPosted: 06 Jan, 2008 
 

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Fall 2008 it says. Though with games you never know. So am I correctly under the impression that Demigod will be a much smaller game, seeing as how its only worked on by a small part of GPG and is slated for release in under an year after being announced?


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 PostPosted: 06 Jan, 2008 
 

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What engine is it based on? (in house... UE3, Source, Etc).

Best of luck.

The more I think about it, the more this game grows on me. I bet it really has some great RPG aspects, and a dota-like RTS style of stratagy.

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 PostPosted: 07 Jan, 2008 
 
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Just throwing some things out here.

-What will the map sizes be like

-Wouldn't people who can't make tiny dudes be a lot weaker? It would be a huge advantage to have the equivilant of 2 or more people.

-Will there be range, and will there be splash?

-Just how strong are the little men?

-Are those two big guys on the pic your favorites?

And now for what I want to know most

What does the map/view look like, i mean as in stratigic zoom or whatnot? Well what about it?

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 PostPosted: 07 Jan, 2008 
 
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I mostly stopped playing SupCom a while back because I re-installed WC3:TFT (or rather I re-installed DoTA).

Needless to say I can not wait to play this game! Any beta-tester news yet? If not where can I sign up for any sort of newsletters :wink:


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 PostPosted: 07 Jan, 2008 
 

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<--- well I sold my comp I built for supcom now I have to build another for FA and demigods
You all are jerks. Quit building amazing games so I can continue on with my life.


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 PostPosted: 07 Jan, 2008 
 
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I am interested in the used engine too.

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 PostPosted: 07 Jan, 2008 
 
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isik wrote:
stuff


I doubt the guys who make little guys will be stronger, since the ones who can't would obviously get better powers for direct combat.

Also, I assume there is range, since the scorpion-reptile-looking things look like they are throwing stuff with their tails.


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 PostPosted: 07 Jan, 2008 
 
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Gnats3 wrote:
isik wrote:
stuff


I doubt the guys who make little guys will be stronger, since the ones who can't would obviously get better powers for direct combat.

Also, I assume there is range, since the scorpion-reptile-looking things look like they are throwing stuff with their tails.
I mean stronger as in, will the little guys be enough to make the guys who make them simply overwhelming in a fight?

I also want to know about the UI. I don't want to go

Hotkey, click click click click click... hmm... oh! click click click... punch... dropdown list click click click click click click... there were go! splash smash!

I know that's a huge exaggeration, but you get the point.

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 PostPosted: 07 Jan, 2008 
 

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Come on Isik, this is GPG you know, they'll try to save us from tedious unit micro.

Look at SupCom, it was more like tedious eco micro. /joke.

They'll prolly have a good interface in store for us.

I wonder, I actually quite liked Starcraft apart from the bit about carpal canal syndrome at the end, am I the only one? (I'm serious, my hands and fingers were aching by the time I finished the bloody thing.)


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 PostPosted: 07 Jan, 2008 
 
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Having played Demigod several times, I have to say the game is completely kick ***!


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 PostPosted: 07 Jan, 2008 
 
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Unclean_Beast wrote:
Having played Demigod several times, I have to say the game is completely kick ***!


played? -> !!! so this is coming out soon ? or did you play some alpha versions :p, good to know its already kickass. Give us beta right now!

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 PostPosted: 07 Jan, 2008 
 

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he's from gpg so it's logical to assume he's in the alpha

i'm intrigued but... I'm not sure i understand all the mechanics not being familiar with Dota? i think it's called.

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