Thanks to wankey for the idea. I thought this would add more depth, even if it is all made up(and not done that well.

) .
UEF
Snoop-Fast Attack Vehicle
The snoop is the UEF's primary first encounter vehicle. Although it bears a rather ineffective machine-gun, it does provide valuable reconnaissance on the enemy at a very low cost. It's "wheels" are actually a caterpillar system that eliminates noise. The most memorable use of a Snoop was when an unnamed UEF commander sent one flying off a cliff into a Cybran Commander's face plate, at the beginning of the war.
Mech Marine-Light Assault Bot
Possibly one of the most popular topics of discussion, the Mech Marine has a formidable reputation. At over 8 meters tall, it's dual TomCat machine-guns enforce it's menacing character. Developed by Empire Technological Warfare, it was originally scrapped. However, when the programming one stored Mech went rogue, seriously damaging the entire facility, the program was taken up once more. Although it's bouncy step is rather comical, both Aeon and Cybran commanders shake in fear when facing a rush. The most memorable use of a Mech Marine was in the later part of the Infinite war, when a resourceful UEF commander classified an enemy Aeon subcommander as a large hill, causing Marines to try to climb over it, eventually toppling the zealot.
Striker-Light Tank
What the Striker lacks in shell speed and accuracy, it makes up for in pure bulk and power. Designed after the turtle, it is made to work in formations. It's high explosive shells are filled with miniscule amounts of anti-matter, resulting in a deadly explosion for anything caught in the radius. However, the Striker was rushed during development, and although it can pound any stationary target, it's muzzle velocity was inferior. The most memorable use of a Striker was when over three thousand of them lined up in formation, and overcame over thirty micro-managed mantises.
Mobile Anti-Air Gun-Archer
Throwing one-foot rails thousands of feet in the air, the Archer is a force to be reckoned with. However, it's designers noted that it was extremely difficult to hit a stationary balloon, let alone a supersonic scout craft. And despite it's power, it's low rate of fire also decreases the effectiveness. It is best used in large numbers, and it's dual rail cannons can put a wall of fire to any aircraft. The most memorable use of an Archer was when over thirty were used to down a small wing of interceptors. The commander was so amazed that any shells hit that he nearly fainted.
Mobile Light Artillery-Lobo
The name of this well-used weapon of war brings joy into Federation commanders, and strikes fear in the hearts of others. It's J59 heavy cannon lays waste to all slow moving targets. Any commander to be entrapped by Lobos may wish a quick death-and get one- unless he/she is resourceful. It's fragmentation shells also feature a camera, which was put in as the creator's idea of fun, until it was used against enemy targets. The most memorable use of a Lobo was when a flying Shell-Cam hit a passing enemy scout craft. Miraculously, the shell didn't explode, and the Federation commander was granted valuable intelligence in the battle.
Amphibious Assault Craft-Riptide
Although frequently ridiculed by Commander's at all skill levels, the Riptide is a powerful, versatile battle platform. Designed even before the Infinite War began, it was left as useless for many years. However, Commander Titus Clarke rediscovered the model, and modifying it, he used it to great effect. It's four turbines, each with six times the power of an entire four-jet airliner of old, can propel it a cross the water at an appreciable speed. It's riot gun chews through targets, slowly but surely, leaving holes that are difficult to repair. The most memorable use of a Riptide was when Titus Clarke used it to greatly enhance his invasion of Minerva, using only a few Riptides to take an entire continent.
Heavy Tank-Pillar
It seems obvious to Commanders in the present time to place more turrets on an old design, as well as thickening the armor. The Pillar may not represent a leap in technology, yet it is used to great effect in various Federation and Empire armies. It's tough armor, dual Gauss cannons, and high-explosive rounds augment it's public face. It is a great favorite of parades, being seen on many planets each year. However, it is plagued by slow muzzle velocities and rather sluggish speed and traverse time. All in all, it is a balanced weapon. The most memorable use of a Pillar is when a single, heroic tank pushed over fifty Flare Assault Vehicles under it's treads.
Assault Bot-Titan
This lumbering figure is a sign of defeat for any enemy. In large groups, it can overwhelm almost any adversary. Wielding dual plasma accelerators, harnessing the power of a fusion reactor in a bolt, it scythes down it's adversaries. Towering over public vehicles and assault tanks, this bot truly is a Titan. In cases of severe morale damage in urban combat, the Federation often sends these collossi in to level entire city blocks. In the early war, personal repel-fields were added, providing extra protection. The titan also originally had a rocket launcher, but it was removed because of backfire issues. The most memorable use of a Titan was when one powerful individual walked up behind a Monkeylord Experimental and stuck it's plasma cannon in the exhaust vent. This was accomplished by
actually dropping the Titan from a transport. The Titan overloaded it's plasma, diverting all it's considerable energies into one bolt. It ricocheted into the reactor, detonating the Bot and saving the planet.[/i]