Login  Register
 



Post new topicReply to topic Go to page Previous  1 ... 18, 19, 20, 21, 22, 23, 24  Next
 
Author Message
 PostPosted: 21 Jul, 2012 
 
Forum Scout
Forum Scout
User avatar

Joined: 02 Mar, 2007
Posts: 8995
Location: Ninja Editing Your Post from a Canadian IPhone
Offline
Then don't reply to it in the first place brandon, we keep telling you this brandon but you always reply and encourage these things then report them after you've ramped things up needlessly. If you feel something is off topic, ignore it or ask them to stay on topic.

Keep on topic from here out everyone.


Mike

_________________
God of Models - Moderator
BlackOps Team Twitter

Image


Top
 Profile  
 PostPosted: 21 Jul, 2012 
 
Forum Scout
Forum Scout
User avatar

Joined: 23 Feb, 2007
Posts: 8749
Location: Belgium
Offline
brandon007 wrote:
I dont need that kinda stuff in my thread >.>


Please stop wasting my time by reporting posts you do not agree with, thank you.

_________________
Image
Global Moderator and creator of LabWars


Top
 Profile  
 PostPosted: 27 Jul, 2012 
 
User avatar

Joined: 16 Jan, 2010
Posts: 2908
Location: Draconis VII
Offline
Just thought Id plop this in here to show off what I am working on.

theres still a TON of work to do, but this will gradually be the predecessor to the Sc2 King Kriptor.

Image

And heres the list of what to do still on that model:
More Weapons...
New Legs...
Build up the Torso a bit...

The list goes on and on. So the model will probably look very different from what it looks like now.


Edit: Credit for the head goes to Burnie, for the Nova cat head.


Top
 Profile  
 PostPosted: 27 Jul, 2012 
 
User avatar

Joined: 27 Nov, 2009
Posts: 171
Location: Australia
Offline
Whats its name?
I thought it was the predecessor to the Revamp mod Hammer?

You really need to get an imagination one day... :lol:

_________________
Image


Top
 Profile  
 PostPosted: 27 Jul, 2012 
 
User avatar

Joined: 16 Jan, 2010
Posts: 2908
Location: Draconis VII
Offline
jazz117 wrote:
Whats its name?
I thought it was the predecessor to the Revamp mod Hammer?

You really need to get an imagination one day... :lol:

Eh, I started with the idea of a Pre-Hammer, then my imagination started to run on me XD

Im actually close to giving out a new pic of the new model. :3

Infact, here it is.

Image

New Shoulders :3 Got them from the Kriptor itself.


Top
 Profile  
 PostPosted: 27 Jul, 2012 
 

Joined: 01 Jan, 2011
Posts: 1025
Offline
brandon, your model looks like a football player - not like a massive robotic killing machine of the future.

Even if you suck at modelling, do something original. Keep it simple, but original, and build from there. Slapping things together from different sources doesn't work because each model has design criteria concepts that differ and which are often incompatible.

You're just endlessly searching from place to place taking things hoping that the best tidbits of everything will give you the best finished product. This will not happen.

Instead of spending all of your time looking where to take things from, just spend the time learning to model. Make mistakes. That's how you learn. You'll never learn or get anywhere if all you're doing is discarding something you found only to replace it with something else you might find.

_________________
Image


Top
 Profile  
 PostPosted: 27 Jul, 2012 
 
User avatar

Joined: 16 Jan, 2010
Posts: 2908
Location: Draconis VII
Offline
k, Almost got the model finished, but Im stuck between 2 different kinds of heads.

Tell me which you like better :3

Image


Top
 Profile  
 PostPosted: 28 Jul, 2012 
 

Joined: 02 Jul, 2010
Posts: 1261
Offline
looks ok for a t3 unit to plan for a experimental.

_________________
Creator of SupCom2
Revamp Expansion Mod
Image
Image
Image


Top
 Profile  
 PostPosted: 28 Jul, 2012 
 
User avatar

Joined: 16 Jan, 2010
Posts: 2908
Location: Draconis VII
Offline
liveordie wrote:
looks ok for a t3 unit to plan for a experimental.

I think your nuts. It doesnt even look close to T3


Top
 Profile  
 PostPosted: 28 Jul, 2012 
 
Forum Scout
Forum Scout
User avatar

Joined: 02 Mar, 2007
Posts: 8995
Location: Ninja Editing Your Post from a Canadian IPhone
Offline
Actually he has a point, it looks like a Titan-look-a-like, nothing else stands out form the model and just blends in unless you're really looking, you're used to seeing it with wireframes and such. Along with a general lack of greebling usually seen with T4s.

Mike

_________________
God of Models - Moderator
BlackOps Team Twitter

Image


Top
 Profile  
 PostPosted: 28 Jul, 2012 
 
User avatar

Joined: 26 Mar, 2007
Posts: 5076
Location: California, United States
Offline
i think if you change the legs more brandon it will look like like a T3, i too think of a T3 instead of a T4 unit at first glance, and it is mainly because of the legs, they look too much like percy/titan

_________________
{◕ ◡ ◕}
Image


Top
 Profile  
 PostPosted: 28 Jul, 2012 
 
User avatar

Joined: 16 Jan, 2010
Posts: 2908
Location: Draconis VII
Offline
Lt_hawkeye wrote:
i think if you change the legs more brandon it will look like like a T3, i too think of a T3 instead of a T4 unit at first glance, and it is mainly because of the legs, they look too much like percy/titan

Yup Yup. Im working on the legs as we speak :3


Top
 Profile  
 PostPosted: 28 Jul, 2012 
 
User avatar

Joined: 16 Jan, 2010
Posts: 2908
Location: Draconis VII
Offline
Ill pop this in to help relieve the long wait.

http://i46.tinypic.com/2nu28gy.jpg

(Image is too large to post here.)


Top
 Profile  
 PostPosted: 28 Jul, 2012 
 

Joined: 02 Jul, 2010
Posts: 1261
Offline
Yer the legs and main guns lack detail the top half looks fine, Nice render brings back memory's of old games i used to play on windows 95.

_________________
Creator of SupCom2
Revamp Expansion Mod
Image
Image
Image


Top
 Profile  
 PostPosted: 28 Jul, 2012 
 
User avatar

Joined: 16 Jan, 2010
Posts: 2908
Location: Draconis VII
Offline
liveordie wrote:
Yer the legs and main guns lack detail the top half looks fine, Nice render brings back memory's of old games i used to play on windows 95.

Id have a better render if I knew how to properly make glowing effects and such. Avitus (Jazz) knows how, but I dont.


Top
 Profile  
 PostPosted: 28 Jul, 2012 
 
User avatar

Joined: 27 Nov, 2009
Posts: 171
Location: Australia
Offline
Yup looks T3 to me...
Making stuff glow is easy just get the right material and put the right texture in the right place, but you didn't want me to teach you max when I offered.

_________________
Image


Top
 Profile  
 PostPosted: 29 Jul, 2012 
 
User avatar

Joined: 16 Jan, 2010
Posts: 2908
Location: Draconis VII
Offline
jazz117 wrote:
Yup looks T3 to me...
Making stuff glow is easy just get the right material and put the right texture in the right place, but you didn't want me to teach you max when I offered.

Back then I didnt have the good 3DS Max program. But now that I do, I am ready to learn.


Top
 Profile  
 PostPosted: 29 Jul, 2012 
 
User avatar

Joined: 27 Nov, 2009
Posts: 171
Location: Australia
Offline
brandon007 wrote:
jazz117 wrote:
Yup looks T3 to me...
Making stuff glow is easy just get the right material and put the right texture in the right place, but you didn't want me to teach you max when I offered.

Back then I didnt have the good 3DS Max program. But now that I do, I am ready to learn.


Everything that I was going to teach you was totally universal aka didn't matter what max you had.
Also I had more time back then so I couldn't teach you now even if I wanted to, and I "don't" want to... you do the math.

_________________
Image


Top
 Profile  
 PostPosted: 29 Jul, 2012 
 
User avatar

Joined: 16 Jan, 2010
Posts: 2908
Location: Draconis VII
Offline
jazz117 wrote:
brandon007 wrote:
jazz117 wrote:
Yup looks T3 to me...
Making stuff glow is easy just get the right material and put the right texture in the right place, but you didn't want me to teach you max when I offered.

Back then I didnt have the good 3DS Max program. But now that I do, I am ready to learn.


Everything that I was going to teach you was totally universal aka didn't matter what max you had.
Also I had more time back then so I couldn't teach you now even if I wanted to, and I "don't" want to... you do the math.

So dont complain about my models then :lol:


Top
 Profile  
 PostPosted: 29 Jul, 2012 
 
User avatar

Joined: 27 Nov, 2009
Posts: 171
Location: Australia
Offline
brandon007 wrote:
jazz117 wrote:
brandon007 wrote:
jazz117 wrote:
Yup looks T3 to me...
Making stuff glow is easy just get the right material and put the right texture in the right place, but you didn't want me to teach you max when I offered.

Back then I didnt have the good 3DS Max program. But now that I do, I am ready to learn.


Everything that I was going to teach you was totally universal aka didn't matter what max you had.
Also I had more time back then so I couldn't teach you now even if I wanted to, and I "don't" want to... you do the math.

So dont complain about my models then :lol:

Public forum for public opinions...

_________________
Image


Top
 Profile  
 PostPosted: 06 Aug, 2012 
 

Joined: 06 Aug, 2012
Posts: 2
Offline
when will i be able to down load this mod? ive been waiting a bit.
good mod by the looks of it! oh and i cant go on ur website?


Top
 Profile  
 PostPosted: 07 Aug, 2012 
 
User avatar

Joined: 16 Jan, 2010
Posts: 2908
Location: Draconis VII
Offline
ora003 wrote:
when will i be able to down load this mod? ive been waiting a bit.
good mod by the looks of it! oh and i cant go on ur website?

The website is down, cause the webhost is being a prick.

As for the next release of this mod, I wouldnt hold my breath. I may, or may not make anymore releases. Public ones anyways.


Top
 Profile  
 PostPosted: 07 Aug, 2012 
 

Joined: 06 Aug, 2012
Posts: 2
Offline
Well thats a shame, been waiting to play this for 9 weeks now, its a shame.... :(


Top
 Profile  
 PostPosted: 09 Aug, 2012 
 

Joined: 02 Jul, 2010
Posts: 1261
Offline
brandon007 i thought the same about revamp when i started but i come to release it mainly because i wanted to share my work, and i didn't care what people thought of it and still don't, i just put it out there just for those who may like it for those who dont i really dont care.

_________________
Creator of SupCom2
Revamp Expansion Mod
Image
Image
Image


Top
 Profile  
 PostPosted: 20 Oct, 2012 
 
User avatar

Joined: 16 Jan, 2010
Posts: 2908
Location: Draconis VII
Offline
Well, been a few months... and I think I would bring back the WBP for a few more Hoorahs! It will include Mini mods to work with Black Ops and Total Mayhem :p

What do these mods have in them? You will find out.


Top
 Profile  
Display posts from previous:  Sort by  
Post new topic Reply to topic Go to page Previous  1 ... 18, 19, 20, 21, 22, 23, 24  Next



Quick Tools

Search for:
Jump to:  

© 2002-2010 Gas Powered Games Corp. All Rights Reserved. Gas Powered Games is the exclusive trademark of Gas Powered Games Corp.
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
 
Home| Games | Company | News & Press | Support
  Terms of Use   |    Copyright Information   |    Privacy Policy