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OrangeKnight
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Posted: 21 Jul, 2012
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Joined: 02 Mar, 2007 Posts: 8995 Location: Ninja Editing Your Post from a Canadian IPhone
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Then don't reply to it in the first place brandon, we keep telling you this brandon but you always reply and encourage these things then report them after you've ramped things up needlessly. If you feel something is off topic, ignore it or ask them to stay on topic.
Keep on topic from here out everyone.
Mike
_________________ God of Models - Moderator BlackOps Team Twitter
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Legion Darrath
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Posted: 21 Jul, 2012
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Joined: 23 Feb, 2007 Posts: 8749 Location: Belgium
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brandon007 wrote: I dont need that kinda stuff in my thread >.> Please stop wasting my time by reporting posts you do not agree with, thank you.
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brandon007
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Posted: 27 Jul, 2012
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Joined: 16 Jan, 2010 Posts: 2908 Location: Draconis VII
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Just thought Id plop this in here to show off what I am working on. theres still a TON of work to do, but this will gradually be the predecessor to the Sc2 King Kriptor.  And heres the list of what to do still on that model: More Weapons... New Legs... Build up the Torso a bit... The list goes on and on. So the model will probably look very different from what it looks like now. Edit: Credit for the head goes to Burnie, for the Nova cat head.
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jazz117
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Posted: 27 Jul, 2012
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Joined: 27 Nov, 2009 Posts: 171 Location: Australia
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Whats its name? I thought it was the predecessor to the Revamp mod Hammer? You really need to get an imagination one day... 
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brandon007
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Posted: 27 Jul, 2012
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Joined: 16 Jan, 2010 Posts: 2908 Location: Draconis VII
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jazz117 wrote: Whats its name? I thought it was the predecessor to the Revamp mod Hammer? You really need to get an imagination one day...  Eh, I started with the idea of a Pre-Hammer, then my imagination started to run on me XD Im actually close to giving out a new pic of the new model. :3 Infact, here it is.  New Shoulders :3 Got them from the Kriptor itself.
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madface
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Posted: 27 Jul, 2012
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Joined: 01 Jan, 2011 Posts: 1025
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brandon, your model looks like a football player - not like a massive robotic killing machine of the future.
Even if you suck at modelling, do something original. Keep it simple, but original, and build from there. Slapping things together from different sources doesn't work because each model has design criteria concepts that differ and which are often incompatible.
You're just endlessly searching from place to place taking things hoping that the best tidbits of everything will give you the best finished product. This will not happen.
Instead of spending all of your time looking where to take things from, just spend the time learning to model. Make mistakes. That's how you learn. You'll never learn or get anywhere if all you're doing is discarding something you found only to replace it with something else you might find.
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brandon007
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Posted: 27 Jul, 2012
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Joined: 16 Jan, 2010 Posts: 2908 Location: Draconis VII
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k, Almost got the model finished, but Im stuck between 2 different kinds of heads. Tell me which you like better :3 
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liveordie
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Posted: 28 Jul, 2012
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Joined: 02 Jul, 2010 Posts: 1261
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brandon007
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Posted: 28 Jul, 2012
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Joined: 16 Jan, 2010 Posts: 2908 Location: Draconis VII
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liveordie wrote: looks ok for a t3 unit to plan for a experimental. I think your nuts. It doesnt even look close to T3
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OrangeKnight
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Posted: 28 Jul, 2012
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Joined: 02 Mar, 2007 Posts: 8995 Location: Ninja Editing Your Post from a Canadian IPhone
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Actually he has a point, it looks like a Titan-look-a-like, nothing else stands out form the model and just blends in unless you're really looking, you're used to seeing it with wireframes and such. Along with a general lack of greebling usually seen with T4s.
Mike
_________________ God of Models - Moderator BlackOps Team Twitter
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Lt_hawkeye
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Posted: 28 Jul, 2012
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Joined: 26 Mar, 2007 Posts: 5076 Location: California, United States
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i think if you change the legs more brandon it will look like like a T3, i too think of a T3 instead of a T4 unit at first glance, and it is mainly because of the legs, they look too much like percy/titan
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brandon007
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Posted: 28 Jul, 2012
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Joined: 16 Jan, 2010 Posts: 2908 Location: Draconis VII
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Lt_hawkeye wrote: i think if you change the legs more brandon it will look like like a T3, i too think of a T3 instead of a T4 unit at first glance, and it is mainly because of the legs, they look too much like percy/titan Yup Yup. Im working on the legs as we speak :3
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brandon007
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Posted: 28 Jul, 2012
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Joined: 16 Jan, 2010 Posts: 2908 Location: Draconis VII
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liveordie
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Posted: 28 Jul, 2012
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Joined: 02 Jul, 2010 Posts: 1261
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brandon007
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Posted: 28 Jul, 2012
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Joined: 16 Jan, 2010 Posts: 2908 Location: Draconis VII
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liveordie wrote: Yer the legs and main guns lack detail the top half looks fine, Nice render brings back memory's of old games i used to play on windows 95. Id have a better render if I knew how to properly make glowing effects and such. Avitus (Jazz) knows how, but I dont.
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jazz117
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Posted: 28 Jul, 2012
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Joined: 27 Nov, 2009 Posts: 171 Location: Australia
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Yup looks T3 to me... Making stuff glow is easy just get the right material and put the right texture in the right place, but you didn't want me to teach you max when I offered.
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brandon007
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Posted: 29 Jul, 2012
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Joined: 16 Jan, 2010 Posts: 2908 Location: Draconis VII
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jazz117 wrote: Yup looks T3 to me... Making stuff glow is easy just get the right material and put the right texture in the right place, but you didn't want me to teach you max when I offered. Back then I didnt have the good 3DS Max program. But now that I do, I am ready to learn.
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jazz117
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Posted: 29 Jul, 2012
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Joined: 27 Nov, 2009 Posts: 171 Location: Australia
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brandon007 wrote: jazz117 wrote: Yup looks T3 to me... Making stuff glow is easy just get the right material and put the right texture in the right place, but you didn't want me to teach you max when I offered. Back then I didnt have the good 3DS Max program. But now that I do, I am ready to learn. Everything that I was going to teach you was totally universal aka didn't matter what max you had. Also I had more time back then so I couldn't teach you now even if I wanted to, and I "don't" want to... you do the math.
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brandon007
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Posted: 29 Jul, 2012
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Joined: 16 Jan, 2010 Posts: 2908 Location: Draconis VII
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jazz117 wrote: brandon007 wrote: jazz117 wrote: Yup looks T3 to me... Making stuff glow is easy just get the right material and put the right texture in the right place, but you didn't want me to teach you max when I offered. Back then I didnt have the good 3DS Max program. But now that I do, I am ready to learn. Everything that I was going to teach you was totally universal aka didn't matter what max you had. Also I had more time back then so I couldn't teach you now even if I wanted to, and I "don't" want to... you do the math. So dont complain about my models then 
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jazz117
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Posted: 29 Jul, 2012
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Joined: 27 Nov, 2009 Posts: 171 Location: Australia
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brandon007 wrote: jazz117 wrote: brandon007 wrote: jazz117 wrote: Yup looks T3 to me... Making stuff glow is easy just get the right material and put the right texture in the right place, but you didn't want me to teach you max when I offered. Back then I didnt have the good 3DS Max program. But now that I do, I am ready to learn. Everything that I was going to teach you was totally universal aka didn't matter what max you had. Also I had more time back then so I couldn't teach you now even if I wanted to, and I "don't" want to... you do the math. So dont complain about my models then  Public forum for public opinions...
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ora003
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Posted: 06 Aug, 2012
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Joined: 06 Aug, 2012 Posts: 2
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when will i be able to down load this mod? ive been waiting a bit. good mod by the looks of it! oh and i cant go on ur website?
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brandon007
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Posted: 07 Aug, 2012
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Joined: 16 Jan, 2010 Posts: 2908 Location: Draconis VII
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ora003 wrote: when will i be able to down load this mod? ive been waiting a bit. good mod by the looks of it! oh and i cant go on ur website? The website is down, cause the webhost is being a prick. As for the next release of this mod, I wouldnt hold my breath. I may, or may not make anymore releases. Public ones anyways.
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ora003
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Posted: 07 Aug, 2012
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Joined: 06 Aug, 2012 Posts: 2
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Well thats a shame, been waiting to play this for 9 weeks now, its a shame.... 
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liveordie
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Posted: 09 Aug, 2012
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Joined: 02 Jul, 2010 Posts: 1261
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brandon007
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Posted: 20 Oct, 2012
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Joined: 16 Jan, 2010 Posts: 2908 Location: Draconis VII
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Well, been a few months... and I think I would bring back the WBP for a few more Hoorahs! It will include Mini mods to work with Black Ops and Total Mayhem :p
What do these mods have in them? You will find out.
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