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 PostPosted: 02 May, 2012 
 
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Thanks Domino...

Update.

WYVERN MODEL IS FINISHED!

Image

What do you think? Yes, Its jaw moves and it roars.

So the Basilisk isnt the only Vocal unit on the field :wink:

This Pic Includes 4DC and BlackOps Weapons.


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 PostPosted: 02 May, 2012 
 

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Looks good -- can't wait to see it in action.

Stuart


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 PostPosted: 03 May, 2012 
 

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Nice model ! The feet should get claws rather, now they look too much like an oversized Mongoose. Good work you are getting better and better.


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 PostPosted: 03 May, 2012 
 
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Krapougnak wrote:
Nice model ! The feet should get claws rather, now they look too much like an oversized Mongoose. Good work you are getting better and better.

Im actually still waiting on the new Legs from Burnie. Hes sure taking his sweet lovely time though XD


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 PostPosted: 03 May, 2012 
 
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wait who is making the model? you or Burnie? if someone else i making a majority part of the model then give them the proper credit instead of taking all the credit.

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 PostPosted: 03 May, 2012 
 
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Lt_hawkeye wrote:
wait who is making the model? you or Burnie? if someone else i making a majority part of the model then give them the proper credit instead of taking all the credit.

I am making the model. He said he would make new parts to add onto the legs so they dont look like a mongoose's pair of legs.


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 PostPosted: 04 May, 2012 
 
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Another Update! I decided that the Current Revamp of the Galactic Colossus looks too drabby, so I redid its textures, reuvw'ed it, and came up with this!

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Look any better?


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 PostPosted: 04 May, 2012 
 

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brandon are you going to replace models in FA with the Supcom 2 looks?


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 PostPosted: 04 May, 2012 
 
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jarmen wrote:
brandon are you going to replace models in FA with the Supcom 2 looks?

Just the GC.


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 PostPosted: 05 May, 2012 
 
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Thats pretty cool! Will it fire units back for damage or just kill them?


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 PostPosted: 05 May, 2012 
 
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supcomrocks wrote:
Thats pretty cool! Will it fire units back for damage or just kill them?

Like the old GC, It just sucks and kills. I might ask Domino to make something that will fire the units back later. But First, I wanna get a release out XD


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 PostPosted: 05 May, 2012 
 
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ok, look forward to the release :D
keep up the good work!


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 PostPosted: 05 May, 2012 
 

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Good work ! The arms lack "lights" on the cannons tips though.


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 PostPosted: 09 May, 2012 
 
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Good News peoples. Just got a couple AI Issues to fix, then its all set for a release! =p


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 PostPosted: 09 May, 2012 
 

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Took you long enough.


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 PostPosted: 09 May, 2012 
 
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Xtri wrote:
Took you long enough.

Dont complain. I have been redoing ALOT of units, new Code, New features. All this takes time.

Besides, I can only release the mod when the AI issues are fixed.


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 PostPosted: 10 May, 2012 
 

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Took a lot more time then you're "estimate" was.


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 PostPosted: 10 May, 2012 
 
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Xtri wrote:
Took a lot more time then you're "estimate" was.

Problems keep coming up. So stop complaining.

Cant release until Domino does DMS and 4DC Anyways.


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 PostPosted: 16 May, 2012 
 
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The New Collossus is getting a neat upgrade =p

It, like its Sc2 Counterpart, will now grant any unit that has less then 3000 health up to the max of said health. Thanks to Domino for the help with that.

He will also be assisting with a new GC weapon. The claws that suck in units will, hopefully, spit units back out at new targets!


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 PostPosted: 17 May, 2012 
 

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Great news !


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 PostPosted: 17 May, 2012 
 
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Image
To the left is my GC
To the Right is the stock GC

Which looks better?

Ill set up a poll for this :D

Edit: I would set up a poll, but the douche forums keep screwing it up.


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 PostPosted: 17 May, 2012 
 

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brandon007 wrote:
To the left is my GC
To the Right is the stock GC

Which looks better?

Ill set up a poll for this :D

Edit: I would set up a poll, but the douche forums keep screwing it up.


the original one's ribcage is pretty cool and i like its hanging shoulder, but your version looks a lot more powerfull, especially the arms, legs and feet look better

maybe your version should be the bigger brother version featuring more power and armor (or a shield or a special extra attack?) at a higher cost


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 PostPosted: 17 May, 2012 
 

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I think the original GC looks more 'Aeon' but thats not to say I dont like the new GC model.

EDIT:
And a small thing, but it might annoy some people, the footprints of the new GC dont match the shape of the new GC's feet.

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Regarding Supcom 2:
Ghaleon wrote:
and wtf, now i have to upgrade everything BUT mexes? great ...


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 PostPosted: 17 May, 2012 
 
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nice work, looks almost exactly like the SC2 version. im basing this on the assumption that your not porting things your not supposed to and then claiming them as your own(keep in mind that porting said model and then changing 2 things doesn't make it your own, its still porting and illegal).

but enough about that, if ya hacked/made it on your own, then great job! looks nice.

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 PostPosted: 17 May, 2012 
 
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Considering 3ds max doesnt have the proper tools to import a Sc2 model,and put it into FA Format...
A Ported Sc2 Models UVW's cant be altered correctly, and this GC doesnt use the Sc2 GC's animations. So in all technicalities, Its not a port, just a look alike.

And I know people frown upon direct look alikes, but meh, This new GC looks better then the stock one, I think.

Edit: Also, the lil red plus you see next to the Stock GC, is the new GCs effect. A Hp Boosting Field that grants low HP units up to 3000 HP, so escorting a GC with AA and other units is now more effective.


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