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brandon007
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Posted: 01 Mar, 2012
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Joined: 16 Jan, 2010 Posts: 2908 Location: Draconis VII
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Anyone good at Seraphim Textures around here?
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OrangeKnight
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Posted: 01 Mar, 2012
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Joined: 02 Mar, 2007 Posts: 8995 Location: Ninja Editing Your Post from a Canadian IPhone
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brandon007 wrote: Anyone good at Seraphim Textures around here? Nope. Mike
_________________ God of Models - Moderator BlackOps Team Twitter
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Zataku
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Posted: 02 Mar, 2012
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Joined: 04 Jan, 2010 Posts: 383
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OrangeKnight wrote: brandon007 wrote: Anyone good at Seraphim Textures around here? Nope. Mike *sigh* oh for the love of... Orange, if you didn't have anything to contribute to the thread, why even bother posting? Just because you CAN make a jerk of yourself with your unstoppable moderator powers doesn't mean that you should. Brandon, you might want to check on Moddb.com to see if there are any available texture artists there. The guys who run the Revamp mod pack for SC2 might be able to give you some pointers, and the X'treme Wars mod pack might be able to help you out as well seeing as how he's introducing new units for all 4 factions. Now was that so hard?
_________________ "We have intelligence, we have a sense of purpose, we have the element of surprise. so, what does Brackman have?" "... He has an 80 foot Tarantula"
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Legion Darrath
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Posted: 02 Mar, 2012
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Joined: 23 Feb, 2007 Posts: 8746 Location: Belgium
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He actually doesn't have unstoppable moderator powers. Feel free to use the report button in the future.
_________________
 Global Moderator and creator of LabWars
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jazz117
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Posted: 02 Mar, 2012
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Joined: 27 Nov, 2009 Posts: 171 Location: Australia
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_________________
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OrangeKnight
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Posted: 02 Mar, 2012
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Joined: 02 Mar, 2007 Posts: 8995 Location: Ninja Editing Your Post from a Canadian IPhone
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I'm sorry, I was just answering his question, and I'm wasn't even exaggerating, no-one fully understands and can accurately recreate Seraphim textures. I mean, have you ever looked at the Seraphim texture files Zataku? They are probably only understood by their creator, who ever that is.
There is a reason all of BO's Sera Units are model Hacks.
Also, if you people want to crack down on posts "like" that, brandon would likely be the "worst" offender.
Now Stick on topic.
Mike
_________________ God of Models - Moderator BlackOps Team Twitter
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jazz117
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Posted: 02 Mar, 2012
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Joined: 27 Nov, 2009 Posts: 171 Location: Australia
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I could do Seraphim texture quiet easily, but there not in SC2 so there is no need, so bite that Orange. 
_________________
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brandon007
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Posted: 02 Mar, 2012
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Joined: 16 Jan, 2010 Posts: 2908 Location: Draconis VII
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OrangeKnight wrote: I'm sorry, I was just answering his question, and I'm wasn't even exaggerating, no-one fully understands and can accurately recreate Seraphim textures. I mean, have you ever looked at the Seraphim texture files Zataku? They are probably only understood by their creator, who ever that is.
There is a reason all of BO's Sera Units are model Hacks.
Also, if you people want to crack down on posts "like" that, brandon would likely be the "worst" offender.
Now Stick on topic.
Mike Dont #$@! insult me in my own damn thread! Just leave if your gonna be a prick.
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Legion Darrath
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Posted: 02 Mar, 2012
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Joined: 23 Feb, 2007 Posts: 8746 Location: Belgium
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I suggest both of you calm down. Either take it to PM or let it go.
_________________
 Global Moderator and creator of LabWars
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brandon007
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Posted: 02 Mar, 2012
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Joined: 16 Jan, 2010 Posts: 2908 Location: Draconis VII
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Anyone notice that its usually Knight that starts these things? >.>
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Lt_hawkeye
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Posted: 02 Mar, 2012
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Joined: 26 Mar, 2007 Posts: 5075 Location: California, United States
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brandon007 wrote: Anyone notice that its usually Knight that starts these things? >.> First off, Knight didn't start anything, he answered your question based on what he knew, Zataku is the one that took the initial shot at him, Knight wasn't trying to start anything. Don't start bring more crap up again cause quite frankly i am sick of seeing it here on this forum. you want your thread to get it back on track then stop trying to fan the flames. that is all i am going to say about this, LD already warned people so do yourself and everyone else a favor and grow up and learn to let **** go.
_________________ {◕ ◡ ◕}
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brandon007
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Posted: 02 Mar, 2012
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Joined: 16 Jan, 2010 Posts: 2908 Location: Draconis VII
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Thanks Hawk, I needed that lil Pep Talk.
Anyways, Good news everyone, i have learned how to manipulate UVWs in 3DS Max 9, so expect lots of neat Unique units coming out in the future =p
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CHRONOS2160
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Posted: 02 Mar, 2012
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Joined: 20 Aug, 2011 Posts: 32
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brandon007 Congratulations! We wait with impatience!
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brandon007
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Posted: 02 Mar, 2012
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Joined: 16 Jan, 2010 Posts: 2908 Location: Draconis VII
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First Experimental Up for the new Version... The Storm Strider! (Thanks to Jazz for the Inspiration pic)  Alot of work still to do on it =p
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Sethy861
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Posted: 02 Mar, 2012
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Joined: 03 Jun, 2011 Posts: 68
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Does it have a personal shield because it looks like it should?
_________________ ACU's are not meant for suicide missions?
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brandon007
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Posted: 02 Mar, 2012
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Joined: 16 Jan, 2010 Posts: 2908 Location: Draconis VII
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Sethy861 wrote: Does it have a personal shield because it looks like it should? Like its Sc2 Counterpart, It will have a dome shield.
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brandon007
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Posted: 04 Mar, 2012
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Joined: 16 Jan, 2010 Posts: 2908 Location: Draconis VII
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Strider update. Model Finished )Thanks to Jazz for Walking animation, and luck for making the others work( THE STORM STRIDER IS READY TO ROLL! Will be included in next release =p 
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CHRONOS2160
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Posted: 04 Mar, 2012
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Joined: 20 Aug, 2011 Posts: 32
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brandon007 great model! whether the new model in T3,Т2?
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brandon007
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Posted: 04 Mar, 2012
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Joined: 16 Jan, 2010 Posts: 2908 Location: Draconis VII
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CHRONOS2160 wrote: brandon007 great model! whether the new model in T3,Т2? Have you been paying attention at all to the thread?
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brandon007
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Posted: 05 Mar, 2012
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Joined: 16 Jan, 2010 Posts: 2908 Location: Draconis VII
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New UEF ACU Model <3  EDIT: Updated the picture with the new UVWs, and Albedo. Having Problems with the Specteam, so Ill post a Gamepic later. Stay tuned, Might have a new head for it soon.
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brandon007
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Posted: 05 Mar, 2012
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Joined: 16 Jan, 2010 Posts: 2908 Location: Draconis VII
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A Nice Screenshot of the Fully upgraded ACU Ingame ^^ 
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Thygrrr
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Posted: 06 Mar, 2012
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Joined: 15 Feb, 2007 Posts: 2737 Location: Germany
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I really like those units & models! Good job!
_________________ Forged Alliance Forever The Community Driven Supreme Commander Lobby - public beta!
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brandon007
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Posted: 06 Mar, 2012
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Joined: 16 Jan, 2010 Posts: 2908 Location: Draconis VII
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Aaand since Im bored, I made this lil Render of my Mods take on the Aeon, Cybran And UEF ACU, Accompanied by the Seraphim and Nomad ACUs =p  Say Cheese!
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d0m0a
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Posted: 07 Mar, 2012
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Joined: 08 Nov, 2011 Posts: 62
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Nomad? I read that name before in a idea of create a new faction. You will someday continue with that? By the way, good, ACUs
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