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 PostPosted: 26 May, 2012 
 
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recently I've been having some problems with the tech 1 cybran experimental. it disappears as it moves and its legs blink in and out of existence. But when it attacks and moves or just attacks fa stops responding. It only happens in this version, in all the others it worked and now it doesn't, any ideas? (and I've had the previous versions mod for a while so it should be installed right).
By the way love your mod, im looking forward to the new stuff in 1.17!


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 PostPosted: 08 Jun, 2012 
 
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Hey everyone!

There hasnt been any updates for this mod for quite a while, thats because I dont have much freetime to do modelling or modding in general.

The mod isnt dead!

I will continue the mod once I get some freetime. During summer there is alot to do other than modding you know! :)

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 PostPosted: 08 Jun, 2012 
 

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Good to know ! :wink:
We will be sitting tight here waiting for you. :mrgreen:


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 PostPosted: 08 Jun, 2012 
 

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Indeed.

We are all looking forward to the next release. :)

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 PostPosted: 08 Jun, 2012 
 

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Of course, we will wait patiently(or impatiently in my case) for the new version :D

Take it easy and good luck.


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 PostPosted: 08 Jun, 2012 
 

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Nice, hoping to see some more info soon :P


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 PostPosted: 08 Jun, 2012 
 

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exactly burnie, dont leave us without msgs please :)

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 PostPosted: 08 Jun, 2012 
 
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Always a good new :wink:

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Always back up your mods and models.Shyt happens!
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 PostPosted: 13 Jun, 2012 
 
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wow burnie222 ur amazing im just new here and u impress me ..i like what u do,the designed and everything on it..keep it coming looking forward to see more from u :D

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 PostPosted: 26 Jun, 2012 
 
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Hello, I found some freetime yesterday and finished a model :)
I havent gotten around to texturing it yet, and I will do some more work on the model too.

Image

It willl probably end up as a Cybran t4 battle bot or something.

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 PostPosted: 26 Jun, 2012 
 
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for the love of me i can't figure out what mech that reminds me of, looks neat. Nice work

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 PostPosted: 26 Jun, 2012 
 
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Lt_hawkeye wrote:
for the love of me i can't figure out what mech that reminds me of, looks neat. Nice work


thanks :)
well, I didnt actually use any reference pics for this one. When I look at it tho, it reminds me a little of those mechs from Serious Sam
Image

haha xD

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 PostPosted: 26 Jun, 2012 
 
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work in progress, Im posting this before I go to bed so that I might get some feedback on the textures. Im still trying to learn texturing, how does it look so far?
Ive textured the main body only, I still have to texture the legs and the guns.

Image

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 PostPosted: 26 Jun, 2012 
 

Joined: 07 Jun, 2012
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Very cool! Looks somewhat under-armed for a T4 bot though.


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 PostPosted: 26 Jun, 2012 
 
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cant sleep, so finished the model.

Image

hmm, what do you think?

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 PostPosted: 26 Jun, 2012 
 
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Pretty good. Question is that another head on the top of the leg because the red light kind of looks like eyes in the picture on the right?

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 PostPosted: 01 Jul, 2012 
 
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This mod is freaking amazing.
edit: aeon and seraphim could use some love

Oh and a bit of constructive criticism: the custom sounds are really nice but you might wanna turn down their volumes just a tad bit. The weapon sounds are a bit too loud compared to the stock ones.


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 PostPosted: 02 Jul, 2012 
 
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thanks death1234 :)
Im working on seraphim at the moment, and aeon will also get more stuff.
the sounds im already aware of, and I will try to smooth them out so that they fit more into the original sounds :)

I put the model ingame today, and made the teamcolors etc. What do you think?
I put some more effort into the textures this time.

Image

I put it next to the madcat mk1 for size comparison

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 PostPosted: 02 Jul, 2012 
 

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Like it! The guns need more flash or colour though I think.


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 PostPosted: 02 Jul, 2012 
 
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Guns do need a lil' bling... (but, just a smidgen)

So, this will be a more gunny less missile type exp?

Also, while I was a strollin' along in my HD (finally getting around to doing some cleaning) I came across the MechWarrior Mercs MekTek add-on pack.

Then I got to thinking... Hey some of these would be good inspiration for you!

The Behemoth IIC for example just screams UEF.

I know, you're currently busy into other things; but if you get a little stumped creatively...

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 PostPosted: 03 Jul, 2012 
 

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To be honest there are so many mechs and so few clanky things and I would love to see some superheavy tanks instead :oops:

I really liked your take on the T1 exp tanks and I'd love to see some T4 stuff. I feel like the cybrans need some sort of T4 longer range precision fire tank thing. Your regular cybran tanks are really nifty so it would be cool to take those design elements to a bigger unit. Say some sort of turretted monstrosity with side banks of lasers from the laser tank, a couple of Pen Mk2s in turrets and some sort of big beamy death gun in a larger dorsal turret. Maybe some indirect fire artillery weapons if you feel like making it really Bolo-esque.


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 PostPosted: 27 Aug, 2012 
 
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Image

yes, I am still working on this mod.

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 PostPosted: 27 Aug, 2012 
 

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A revenant ! :D

Anything for the Seraphim yet ?


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 PostPosted: 04 Sep, 2012 
 
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Krapougnak wrote:
A revenant ! :D

Anything for the Seraphim yet ?


not much. :(

here is a cybran tank model im working on. Its currently untextured

Image

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 PostPosted: 04 Sep, 2012 
 
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Joined: 21 Jan, 2011
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and finished!

Image

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