GPG APPROVEDThis mod includes most changes of FA Beta patch 3603.
Transports were left as they were in 3599.
Due to issues with armordefinitions.lua acu deathnuke has been reduced to 2000 inner ring damage and 500 outer ring damage.
Version 6.1 is now available from the GPGnet vault.
Uninstall any previous versions before downloading.
Changelog:V1: Initial release
V2: Minor bug fixes
V3: Typo correction
V4: General bug fixes
V5: Additional balance changes
V5.1: Fixed bug that prevented vault upload and fixed UEF T3 Bomber's missing file.
V6: Additional balance changes
V6.1: Reversed some changes
For a list of all changes made in this mod please consult the original
3603 Beta Patch release thread.
New in V6.1GENERAL
*T2 Mobile Shield
-Energy consumption now 10 more than the original.
*T2 Transports
-HP nerf removed
UEF
*Armored Command Unit
-Fixed a bug that caused it to deal damage to friendly units (credit to FuryoftheStars)
New in version 6:GENERAL
*T2 Mobile Shield
- Shield HP reduced by 500
- Energy consumption reduced by 10
- Built time increased by 10% (Aeon: 792 from 720/UEF: 660 from 600)
*T2 Transports
-HP reduced by 10%
*T3 Air factory
-Energy cost reduced to 72000 from 105000
Mass cost reduced to 2750 from 3150
AEON
*Aeon T3 AA Gunship: Restorer
- 500 HP increase
- Energy cost increased by 4000
- AA weapon damage increased to 71 * 2 from 65 * 2
CYBRAN
*T2 Point Defense: Cerberus
-Decreased damage to 13 from 14
*T2 Shield Generator: ED5
- Fixed typo in energy cost. Down to 26666 from 266666
New in version 5:LOBBY OPTIONS
-Now you can disable/enable score
-Added unit sharing conditions
(Requires
the FA ladder mod)
AEON
*Mobile Shield Generator: Asylum
-Shield Health set to 4300
-Shield Regenrate set to 58
-Now requires 115 E to operate
*T4 Experimental Aircraft Carrier: CZAR
-Increased health to 58000 from 48000
-Decreased crash damage from 15000 to 10000
CYBRAN
*T2 Point Defense: Cerberus
-Increased damage to 14 from 9
*T2 Shield Generator: ED5
-Decreased mass cost to 1800
-Decreased energy cost to 266666
-Decreased build time to 1400
-Increased shield health to 15000
*T1 Assault Bot: Mantis
-Increased turret yaw speed to 90
SERAPHIM
*T3 Submarine Hunter: Yathsou
-Decreased speed to 5 from 6
GENERAL
*T1 Anti-Air Turret
-Reduced mass and energy cost by 25%
-Reduced build time by 25%
-Reduced health to 800 from 1200
*T2 Artillery Installation
-Reduced mass and energy cost by 25%
-Reduced build time by 25%
*T2 Anti-Air Flak Artillery
-Reduced mass and energy cost by 30%
-Reduced health by 30%
*T1 Air Scout
-Reduced energy cost to 1300 from 1600
-Reduced build time to 17 from 20
*T1 Attack Bomber
-Increased build time