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Legion Darrath
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Posted: 18 Nov, 2008
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Joined: 23 Feb, 2007 Posts: 8753 Location: Belgium
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asdrubaelvect
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Posted: 18 Nov, 2008
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Joined: 09 Sep, 2007 Posts: 860
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asdrubaelvect wrote: I just re-organised the pics to be easier to look at. - Mike
Thanks  but i think i had " edit " when you edit " so "
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Legion Darrath
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Posted: 18 Nov, 2008
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Joined: 23 Feb, 2007 Posts: 8753 Location: Belgium
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asdrubaelvect
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Posted: 18 Nov, 2008
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Joined: 09 Sep, 2007 Posts: 860
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Legion Darrath wrote: Lol.
My first Spaceship  .

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Anubis572
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Posted: 18 Nov, 2008
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Joined: 05 Aug, 2008 Posts: 522 Location: I'm not really here. This is all just a figment of your imagination.
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asdrubaelvect wrote: Legion Darrath wrote: Lol. My first Spaceship  .   
That looks awesome. I like the heavy I'm-going-to-obliterate-the-crap-out-of-you look. Very UEF.
EDIT: I looked at your other models and they all look very good, but I have one question though. Would'nt the guns be better placed on the bottom of the ship rather than the top? If it's going to bombard the base below it, it just seemed like the weapons should be on the bottom, while the ship-to-ship weapons should be on the top.
EDIT2: I noticed that some ships have their weapons on the bottom, and some don't. Also, a ship for each tech level would be nice too. T1-4. Kinda like a small Frigate up to a Corvette and then a Battleship.
EDIT3: *sigh* I just wanted to point out that the Saraphim have rather small weapons compared to what they are attached to, so overly large cannons on and equally large body just doesn't seem right for them.
Turrets don't seem right for anti-air at the size they currently are. Perhaps smaller? Anti-aircraft SAM ports on the sides of each ship would be a nice touch too. Not everything has to be a turret, it could be a port or a fixture of some sort.
This mod has really got my noodle going. 
_________________ i7 980X, 3 EVGA GTX-480's Superclocked, 12Gb Crucial Ballistix Tracer, 4 1Tb 7200RPM Western Digital RE3's in RAID 10, 2 OCZ Vertex Limited Edition SSD's 50Gb in RAID 0, 1500W Siverstone Strider, Corsair 800D, X-Fi Forte 7.1, Windows 7 Ultimate 64-bit.
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Holybeast
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Posted: 18 Nov, 2008
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Joined: 09 Nov, 2008 Posts: 38
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LOL
WOW Cant wait to see how this mod goes on
Can we expect a Spaceship transport for either Land
or a Spaceship Aircraft Carrier
_________________
A Union is a the First step for Peace yet its still in War with Nations that wont Accept it?
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Manimal
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Posted: 18 Nov, 2008
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Joined: 11 Apr, 2007 Posts: 1915
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asdrubaelvect wrote: The mod is on the vault name : Experimentals Wars
WTF ! it didn't work for me the same day !!!
I guess the Vault hates me...
EDIT:
Je suppose qu'il s'agit d'un mod pour FA.
Merci de le préciser.
_________________ Console Plus - Solo A.C.U. - Experimental Wars
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Legion Darrath
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Posted: 19 Nov, 2008
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Joined: 23 Feb, 2007 Posts: 8753 Location: Belgium
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Manimal wrote: asdrubaelvect wrote: The mod is on the vault name : Experimentals Wars WTF ! it didn't work for me the same day !!! I guess the Vault hates me...  EDIT: Je suppose qu'il s'agit d'un mod pour FA. Merci de le préciser.
The vault just doesn't like french, it made an exception for asdrub though. :p
_________________
 Global Moderator and creator of LabWars
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asdrubaelvect
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Posted: 20 Nov, 2008
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Joined: 09 Sep, 2007 Posts: 860
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today i started the 1.5, because a lot of players asked me more tech 2 and tech 3 units .
On this 1.5 no news spaceships ( only on the V2 relaese ) but some tech 2 / 3 units.
For exemple :
Hover Tank for the aeons
Air Cargo for uef ( can drop an t2 defense )
Air Cargo for Cybran ( can drop 5 tech 2 tank )
Sub missiles launch tech 2 bot for Seraphims
and more 
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Manimal
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Posted: 20 Nov, 2008
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Joined: 11 Apr, 2007 Posts: 1915
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I thought you were giving up with modding SC + FA ! Addicted ?
Also I wonder if you could fusion the 3 mods Infinite Wars + Commanders Revenge + Epxerimental Wars in order to get a single mod of the death that killz.
Thanks for precising if this is a mod for FA or SC.
_________________ Console Plus - Solo A.C.U. - Experimental Wars
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asdrubaelvect
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Posted: 20 Nov, 2008
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Joined: 09 Sep, 2007 Posts: 860
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Manimal wrote: I thought you were giving up with modding SC + FA ! Addicted ? Also I wonder if you could fusion the 3 mods Infinite Wars + Commanders Revenge + Epxerimental Wars in order to get a single mod of the death that killz. Thanks for precising if this is a mod for FA or SC.
No fusion  Experimentals Wars is my last mod
Commanders Revenge is on Schnitzelmaker hands 
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Manimal
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Posted: 21 Nov, 2008
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Joined: 11 Apr, 2007 Posts: 1915
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asdrubaelvect wrote:
C'est une video vite faite "sur le gaz"... cadrage trop hésitant plus certaines longueurs saoulantes (déplacement des transports) , ça gache tout.
I like very much your ships of death that killz 
_________________ Console Plus - Solo A.C.U. - Experimental Wars
Last edited by Manimal on 21 Nov, 2008, edited 2 times in total.
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asdrubaelvect
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Posted: 21 Nov, 2008
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Joined: 09 Sep, 2007 Posts: 860
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Manimal wrote: asdrubaelvect wrote: C'est une video vite faite "sur le gaz"... cadrage trop hésitant, ça gache tout.
[sorry for the french answer]
Je suis pas fait pour faire des videos  )
[/sorry for the french answer]
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Buggi
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Posted: 21 Nov, 2008
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Joined: 13 Jul, 2008 Posts: 344
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Manimal
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Posted: 21 Nov, 2008
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Joined: 11 Apr, 2007 Posts: 1915
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Nertea
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Posted: 21 Nov, 2008
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Joined: 06 Oct, 2007 Posts: 97
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Add a bubble shield and you'll have a passable Droideka  .
It might be good to decrease the turn rate as the feet do skid a lot when it's turning, otherwise it's very nice
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asdrubaelvect
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Posted: 21 Nov, 2008
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Joined: 09 Sep, 2007 Posts: 860
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Nertea wrote: Add a bubble shield and you'll have a passable Droideka  .
 nice idea
edit :
Is avalaible

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ljq1983121
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Posted: 22 Nov, 2008
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Joined: 26 Mar, 2008 Posts: 52 Location: Sydney
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i cant wait for playing the MOD~please release it ~ 
_________________ Care and diligence bring luck,
Caution is the parent of safety.
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Mazrix
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Posted: 22 Nov, 2008
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Joined: 01 Aug, 2007 Posts: 5400 Location: Shitting in the wishing well!
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Looks great. I'm still in favor of having factories for the spaceships, but that's my opinion only. It's kinda weird to have something ONLY a T1 engie can build.
Though your work on 1.5 looks absolutely fantastic. Can't wait for it.
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Ion
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Posted: 22 Nov, 2008
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Joined: 09 Nov, 2008 Posts: 215 Location: New Earth
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Your doing awsome asdrubaelvect! Nice models, I am looking foward to v1.5!
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