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DeadMG
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Posted: 15 Jan, 2011
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Joined: 15 Feb, 2007 Posts: 20036 Location: Presumably, at the time of posting, his computer.
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madface wrote: Reality check: GPG is not sustainable as a company if all their games just end up in the discount bin in less then a year. That's not true at all. Virtually all the money of a game is made within the first week or month of release. Other than that, you only make substantial money with big sales (read, if the game is on a Steam sale). The game's regular retail price doesn't matter for jack- you won't make more money with a higher price. More importantly, Blizzard and GPG aren't really competitors, in that the style of RTS that they're selling is completely different, and Blizzard is a huge outlier, not the rule. No normal developer should be compared to them.
_________________ I'm watchin you!
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bioemerl
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Posted: 15 Jan, 2011
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Joined: 04 Dec, 2010 Posts: 291
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1. Very few people are "yes men" on these forums, I was MAD when I heard of the economy change, and still wish every day for modding support.
2. You need to wake up and smell the coffy, NOBODY ON THIS WHOLE THREAD is agreeing with you.
3. YOU ARE NOT HELPING GPG AT ALL, really I have not seen a single line, ONE LINE of code here made by you, nor have you have not offered a bit of help to this community, or gpg. I expect you to either, while you are acting like this
4. If you hate supcom 2 so much, stop talking about it and move on!
_________________ You may try to call me a Forged Alliance fanboy, however I will proceed to call you a Supcom2 Noob!"
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madface
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Posted: 15 Jan, 2011
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Joined: 01 Jan, 2011 Posts: 1025
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bioemerl wrote: You need to wake up and smell the coffy, NOBODY ON THIS WHOLE THREAD is agreeing with you. "Great spirits have always encountered violent oppostion from mediocre minds." -- Albert Einstein
_________________
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uberman
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Posted: 15 Jan, 2011
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Joined: 25 Feb, 2010 Posts: 270
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madface wrote: bioemerl wrote: You need to wake up and smell the coffy, NOBODY ON THIS WHOLE THREAD is agreeing with you. "Great spirits have always encountered violent oppostion from mediocre minds." -- Albert Einstein "Noob" - Anonymous
_________________
Raizic wrote: A noble effort but I think their bitch armor is impervious to your logic pistol and reason grenades.
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X-Cubed
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Posted: 15 Jan, 2011
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Joined: 24 Dec, 2008 Posts: 3184
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madface, here's the problem with your approach. You will never get a constructive thread here because you start with an accusation. You are accusing GPG of making the Moho engine bad for certain reasons. That is possibly the worst approach of all. You then compound it with arrogance. madface wrote: "Great spirits have always encountered violent oppostion from mediocre minds." -- Albert Einstein Explain to me how this is not arrogant. Your attitude towards other forum members and GPG staff who are nice enough to attempt to answer your concerns is atrocious and you dismiss any responses as irrelevant. You think having a degree in advance mathematics and being an expert in quantum mechanics allows you to treat all others with contempt? Back to the original point, see the Great Naval battle debate. That is a topic that encourages good discussion because it does not accuse. It says, "Here is a problem. This is why. How do we fix it?" Your topic on the other hand says, " GPG MADE a problem FOR these reasons. THIS IS WHY." You are putting a subject and a motive into the discussion (and also an action). The phrasing produces an accusation, and worse, you don't ask for any improvements since you have already made up your mind, any discussion is pointless. You don't ask, "how can we improve this engine in realistic ways," you just say, "it sucks now for [valid and semi-valid reasons], GPG made it suck for [assumed reasons], GPG clearly doesn't know what to do, return to the old system." This approach shows very little respect for the work that GPG put in (you are saying in effect, "your work is worthless") and is unnecessarily inflamatory by nature, as well as not being helpful due to placing outlandish expectations with little knowledge of the situation which GPG is in. You did not advise and constructively criticize, you accused and attacked. If you created a new thread saying, "The Moho engine is unsatisfactory in its current state. I am presenting a way to improve it for KnC, any suggestions?" and dropped the "I have math skill, I am smarter than you" attitude, I think none of this flaming would have occurred.
_________________ My system: Intel Core i7-3770K @ 3.5 / 8 GB DDR3 RAM / EVGA GTX 670 FTW
"TA has been the role model of (sic) all Chris Taylor RTSes to come: always big, always complex, always innovative, always niche, and always in need of one more patch."
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bioemerl
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Posted: 15 Jan, 2011
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Joined: 04 Dec, 2010 Posts: 291
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Albert Einstien was a genious, he developed the theory of reletivity, a GREAT theory that is complex and explains alot! however you are argueing about a video game on a forum,
the quote does not apply
edit: also madface, I must say that this started out as a ok thread, but it kind of escelated, dont feel offended or anything, you have the right to raise these questions, but how you started to reply to the devs and other GPG forum members got me mad, still am mad!
Edit 2: I found the turning point from ok to troll, it was when you started ARGUEING with steve, aka saying everything he said was wrong! (spellcheck is not working)
_________________ You may try to call me a Forged Alliance fanboy, however I will proceed to call you a Supcom2 Noob!"
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madface
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Posted: 15 Jan, 2011
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Joined: 01 Jan, 2011 Posts: 1025
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X-Cubed wrote: madface, here's the problem with your approach. You will never get a constructive thread here because you start with an accusation. You are accusing GPG of making the Moho engine bad for certain reasons. That is possibly the worst approach of all. You then compound it with arrogance. madface wrote: "Great spirits have always encountered violent oppostion from mediocre minds." -- Albert Einstein Explain to me how this is not arrogant. Your attitude towards other forum members and GPG staff who are nice enough to attempt to answer your concerns is atrocious and you dismiss any responses as irrelevant. You think having a degree in advance mathematics and being an expert in quantum mechanics allows you to treat all others with contempt? Back to the original point, see the Great Naval battle debate. That is a topic that encourages good discussion because it does not accuse. It says, "Here is a problem. This is why. How do we fix it?" Your topic on the other hand says, " GPG MADE a problem FOR these reasons. THIS IS WHY." You are putting a subject and a motive into the discussion (and also an action). The phrasing produces an accusation, and worse, you don't ask for any improvements since you have already made up your mind, any discussion is pointless. You don't ask, "how can we improve this engine in realistic ways," you just say, "it sucks now for [valid and semi-valid reasons], GPG made it suck for [assumed reasons], GPG clearly doesn't know what to do, return to the old system." This approach shows very little respect for the work that GPG put in (you are saying in effect, "your work is worthless") and is unnecessarily inflamatory by nature, as well as not being helpful due to placing outlandish expectations with little knowledge of the situation which GPG is in. You did not advise and constructively criticize, you accused and attacked. If you created a new thread saying, "The Moho engine is unsatisfactory in its current state. I am presenting a way to improve it for KnC, any suggestions?" and dropped the "I have math skill, I am smarter than you" attitude, I think none of this flaming would have occurred. You aren't the first person to tell me I'm arrogant... Apart from some minor unimportant points I disagree with, overall I think you characterize the situation very accurately. I admit, my forte has never been diplomacy or public relations. I would really like GPG to succeed as a company, but in order to do so, I think it needs realistic feedback on what it might be doing wrong, and not just criticisms of gameplay changes. Gameplay changes, engine capabilities, business model, target audience, publisher - all these things are intricately woven together to create a product. I will take your suggestion and create a new thread: "How can the moho engine be improved?" I will put forward a list of things that I think can be improved on and why I think those things need improving, and let us all agree, as a community, to leave personal opinions about the games themselves outside of the discussion. We will, however, have to talk about gameplay because these do impact on the engine's capabilities. But there will be no saying that such-and-such gameplay feature sucks, etc. Since this discussion will revolve around the way the moho engine is used in SupCom 2, I will leave it in the SupCom 2 General Discussion forum, as I don't see it fitting in any other category. If GPG wishes to incorporate some of the suggestions into K&C, then that will be their call. EDIT: Let's move the discussion over to http://forums.gaspowered.com/viewtopic.php?f=50&t=49916.
_________________
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Stin
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Posted: 16 Jan, 2011
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Joined: 30 Oct, 2008 Posts: 2626
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madface wrote: bioemerl wrote: You need to wake up and smell the coffy, NOBODY ON THIS WHOLE THREAD is agreeing with you. "Great spirits have always encountered violent oppostion from mediocre minds." -- Albert Einstein Genius is a descriptive term for others to bestow on you. When you go round telling people you are a genius, it just makes you look like a Cupid stunt.
_________________ Regarding Supcom 2:
Ghaleon wrote: and wtf, now i have to upgrade everything BUT mexes? great ...
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TheWord
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Posted: 16 Jan, 2011
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Joined: 01 May, 2010 Posts: 985
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Quote: "Great spirits have always encountered violent oppostion from mediocre minds." -- Albert Einstein Several things wrong with that statement. Firstly, you are a pillock. Secondly, we aren't mediocre minds. Third, you aren't Einstein. Fourthly, you are a pillock. Oh wait I mentioned that before.
_________________
 Supcom2 Events and Guides
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Cygmus
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Posted: 16 Jan, 2011
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Joined: 14 Dec, 2010 Posts: 243
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Quote: Secondly, we aren't mediocre minds. Oh word, if you could only see the irony in that one...
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TheWord
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Posted: 16 Jan, 2011
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Joined: 01 May, 2010 Posts: 985
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Cygmus wrote: Quote: Secondly, we aren't mediocre minds. Oh word, if you could only see the irony in that one... You're Belgian.
_________________
 Supcom2 Events and Guides
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Nephylim
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Posted: 16 Jan, 2011
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Joined: 07 Jul, 2010 Posts: 2627
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Its still interesting to see madface whining about how we keep flaming him, and then he continues to call everyone on this forum idiots... irony much?
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Cygmus
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Posted: 16 Jan, 2011
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Joined: 14 Dec, 2010 Posts: 243
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TheWord wrote: Cygmus wrote: Quote: Secondly, we aren't mediocre minds. Oh word, if you could only see the irony in that one... You're Belgian. So? You're a wanker.
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TheWord
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Posted: 16 Jan, 2011
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Joined: 01 May, 2010 Posts: 985
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Cygmus wrote: TheWord wrote: Cygmus wrote: Quote: Secondly, we aren't mediocre minds. Oh word, if you could only see the irony in that one... You're Belgian. So? You're a wanker. You're Belgian. Also fail Madface for only getting to 11 pages. I got 40 in my epic thread.
_________________
 Supcom2 Events and Guides
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Cygmus
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Posted: 16 Jan, 2011
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Joined: 14 Dec, 2010 Posts: 243
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Yet another great contribution to beat word's 40 page thread. Also you're still a wanker word. Gb2 studying.
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TheWord
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Posted: 16 Jan, 2011
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Joined: 01 May, 2010 Posts: 985
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Cygmus wrote: Yet another great contribution to beat word's 40 page thread. Also you're still a wanker word. Gb2 studying. You're Belgian.
_________________
 Supcom2 Events and Guides
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Stin
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Posted: 16 Jan, 2011
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Joined: 30 Oct, 2008 Posts: 2626
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TheWord wrote: Cygmus wrote: Yet another great contribution to beat word's 40 page thread. Also you're still a wanker word. Gb2 studying. You're Belgian. Theres nothing wrong with Belgians. There IS something wrong with Cygnus though. He's a just a cvnt.
_________________ Regarding Supcom 2:
Ghaleon wrote: and wtf, now i have to upgrade everything BUT mexes? great ...
Last edited by Stin on 17 Jan, 2011, edited 1 time in total.
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B08AH
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Posted: 17 Jan, 2011
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Joined: 06 Feb, 2010 Posts: 578 Location: Imperial Russia
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Quote: "Great spirits have always encountered violent oppostion from mediocre minds." -- Albert Einstein "The only difference between a genius and a madman is that a genius produces something worthwhile to society."(c) take a hint
_________________ [DW] Vladimir
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Nephylim
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Posted: 17 Jan, 2011
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Joined: 07 Jul, 2010 Posts: 2627
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B08AH wrote: Quote: "Great spirits have always encountered violent oppostion from mediocre minds." -- Albert Einstein "The only difference between a genius and a madman is that a genius produces something worthwhile to society."(c) take a hint +1
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Cygmus
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Posted: 17 Jan, 2011
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Joined: 14 Dec, 2010 Posts: 243
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Haters gonna hate (especially stin, neph & word since they're not part of the glorious belgian master race).
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TheWord
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Posted: 17 Jan, 2011
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Joined: 01 May, 2010 Posts: 985
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Cygmus wrote: not part of the glorious belgian master race Contradiction by observation. QED.
_________________
 Supcom2 Events and Guides
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Cygmus
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Posted: 17 Jan, 2011
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Joined: 14 Dec, 2010 Posts: 243
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Hmmm...perhaps I should specify, I meant part of the glorious flander master race since we all hate the frenchies anyway.
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madface
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Posted: 17 Jan, 2011
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Joined: 01 Jan, 2011 Posts: 1025
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B08AH wrote: Quote: "Great spirits have always encountered violent oppostion from mediocre minds." -- Albert Einstein "The only difference between a genius and a madman is that a genius produces something worthwhile to society."(c) take a hint Coming from you, I don't need a hint.
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steveb
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Posted: 19 Jan, 2011
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Joined: 05 Sep, 2009 Posts: 554
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madface wrote: Tell me again, how big was Blizzard in 1998? I don't know why I'm responding, but you should really consider looking at the history of Blizzard, not the one you're imagining in your head. In 1998, Blizzard was already significantly bigger than GPG has ever been, with over 100 employees spread out over three (or more) teams. Another difference is that it's been owned by a much larger parent corporation for most of its history, as opposed to being an independent developer working with budgets and schedules imposed by publishers. Blizzard was acquired in 1994 by Davidson, which itself was acquired by CUC/Cendant/Sierra, which was then bought by Vivendi Universal, which then sold it off/merged with Activision. Blizzard hasn't been a small, plucky independent developer working for publishers since it released its first couple of SNES games, a couple of platformers, and self-published the original WarCraft in a day when self-publishing was much more viable. (Even then, the Davidson acquisition occurred before release.) Quote: SupCom 2, as much as you believe it is a good game, has stopped the momentum and will never be a true success. It has already reached the discount bin. Just to post one comment about discounting, people should really look at the entire game market. Outside of Blizzard and rare high-end franchises (like Call of Duty, Halo, etc.), the downward push on pricing is extreme. Even a huge success like Battlefield 2 was recently discounted to $15 or so. It's a completely different gaming world than existed in 1998 or even five years ago. Player expectations on pricing have been irrevocably changed by the iTunes App store. Kids are growing up thinking games should either be free (free-to-play, or pirated), or that they should be .99-$4.99. The $50-$60 game that holds its price for years on end is quickly becoming the exception, not the rule. Even Blizzard is sort of screwing itself. Now that you can permanently enter your serial code into Battle.net, no one will need to re-purchase StarCraft or WarCraft III. Some people here have bought at least three copies of Diablo II because of lost CDs over the years. Anyway, I like the idea of being a company spokesman or yes man. If that's the case, I'm the worst one ever. I should be blowing smoke up everyone's *** all teh time, speaking entirely in vague promises and always state the positive and never let reality intrude. Clearly it makes more people happier. Also, sorry I'm not a coder or mathematics guru---I did get an A in calculus in high school!---though I could fake it if it'd make people feel better as opposed to saying, "I don't know." On the other hand, I've been a professional writer for like 20+ years, so I guess I should be similarly arrogant in the threads that question the script and story. "YOU ALL DON'T KNOW WHAT YOU'RE TALKING ABOUT, HOW DARE YOU QUESTION ME!!!1!" Blah blah blah.
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Nephylim
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Posted: 19 Jan, 2011
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Joined: 07 Jul, 2010 Posts: 2627
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Cygmus wrote: Hmmm...perhaps I should specify, I meant part of the glorious flander master race since we all hate the frenchies anyway. Sounds more reasonable, but only because people from flanders are really just rebellious dutch people..
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