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 PostPosted: 21 Feb, 2011 
 

Joined: 24 Jan, 2011
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Dsync was a major turn off in Supcom FA. In Supcom 2 you cant even wait for the persons internet to come back on. It would be great to bring back the FA dsync feature, better yet allow people who reboot their comps to rejoin.

But if the issue is with a 30 second internet drop, the person should be able to rejoin.


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 PostPosted: 22 Feb, 2011 
 
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Joined: 24 Dec, 2008
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Quote:
better yet allow people who reboot their comps to rejoin.

Impractical. You would have to save all of the game data on other people's computers and resend that info to the player who will rejoin. Do you know how large an FA savegame is? It's several hundred MB. A system that allows a player to reboot his/her comp and rejoin a game would be unfeasible.

But the other suggestions are fine.

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 PostPosted: 22 Feb, 2011 
 

Joined: 30 Oct, 2008
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X-Cubed wrote:
Quote:
better yet allow people who reboot their comps to rejoin.

Impractical. You would have to save all of the game data on other people's computers and resend that info to the player who will rejoin. Do you know how large an FA savegame is? It's several hundred MB. A system that allows a player to reboot his/her comp and rejoin a game would be unfeasible.

But the other suggestions are fine.



I didnt realise the save games were that big.
Anyway, we should be looking to the future and bradband speeds are getting faster and faster, and the game is likely to be Peer-to-Peer as per Supcom/FA Supcom2, so torrent technology might help with such a download.

It might not be as big of a deal as you think.

If the game is going to resemble FA in any way in that you could if you wanted have a game that lasts an hour or more, then I sure would welcome such a feature.

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 PostPosted: 23 Feb, 2011 
 

Joined: 24 Jan, 2011
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I would MUCH rather wait the 15-20mins to transfer over the save game than to restart the game.

My buddies and I have a habit of getting into 1-2hr turtle matches. Having someone dsync puts a sour note on the night. Having that happen 2-3 times is total epic fail!!!!!!!!!!!!!!

Putting some resources into this option would be AWESOME!!!!!!!!!!

This should be a fix for Supcom 2 as well as Kings and Castles. Supcom 2 can't even handle a 5 second internet hiccup.


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 PostPosted: 24 Feb, 2011 
 

Joined: 04 Dec, 2010
Posts: 291
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I would like to see this done in the way that spring does it.

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