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 PostPosted: 17 May, 2012 
 

Joined: 17 May, 2012
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Can I ask the FA support the Intel I7 cpu, that means the FA can use the 8 cores(including the Hyper-Threading) if this game working on the Win7 64 bit?

Thank you!


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 PostPosted: 17 May, 2012 
 

Joined: 05 Oct, 2007
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No it can't.

It'll only use two cores heavily, with light usage on other cores for background tasks.

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Nephylim wrote:
But, an FA army in an FA environment just looks... right.
help wrote:
Does anyone know how to use air transports? I cant get them to pick up troops.


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 PostPosted: 17 May, 2012 
 

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Thanks for your fast reply.
so it will be better after fix the "core maximizer" patch?---it seems support 12 cores max....


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 PostPosted: 17 May, 2012 
 

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It's listed that way because it can try up to that many. The way FA is engineered is the primary limiting factor.

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Nephylim wrote:
But, an FA army in an FA environment just looks... right.
help wrote:
Does anyone know how to use air transports? I cant get them to pick up troops.


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 PostPosted: 17 May, 2012 
 

Joined: 17 May, 2012
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Ok, I know...
so the FA is a original 64 bit game or have a 64 bit version? I ask this because I am working on win7 64 bit system.


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 PostPosted: 17 May, 2012 
 

Joined: 05 Oct, 2007
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Pretty much everyone here is on x64 Windows - it's rather common now.

FA is compiled for x86. Even if it were compiled for x64, you'd only have greater memory available. It, unfortunately, wouldn't perform much faster.

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Nephylim wrote:
But, an FA army in an FA environment just looks... right.
help wrote:
Does anyone know how to use air transports? I cant get them to pick up troops.


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 PostPosted: 17 May, 2012 
 
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Topics split. Please refrain from posting in old threads.

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