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Ze_PilOt
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Posted: 05 Oct, 2011
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Joined: 23 Aug, 2007 Posts: 1168
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I don't know. The server is running correctly, I'm at work and nobody can explain me clearly what is happening, so you will have to wait for me to go home, in 2 hours.
You can join the IRC server to have real time informations :
176.31.202.229:6667, channel #aeolus.
_________________ Eco tutorial videos | Murder Party Mod
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Chosen
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Posted: 05 Oct, 2011
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Joined: 05 Oct, 2011 Posts: 2
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Hi. FAF not working anymore, after patching ??? 
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Spooky
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Posted: 05 Oct, 2011
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Joined: 15 Feb, 2007 Posts: 9774 Location: Austria
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Chosen wrote: Hi. FAF not working anymore, after patching ???  Read the previous 2 posts.
_________________ TF2 • Demigod • FA
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babyalien
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Posted: 05 Oct, 2011
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Joined: 27 Sep, 2008 Posts: 75 Location: www.baby-alien.com
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ok for me this happened. during the patch, it said something about installing replay manager. This then seemed to hang. I was wondering why and dont really know. I ctrl Alt Del it to terminate the application.(after about 15mins) restarting it then appeared to work, only to crash within about 2 seconds. Now that it has been patched i have removed it, reinstalled it, removed again, and it crashes still instantly I have tried the usual trick of admin mode / windows xp compat etcetc the exact error msg is the default windows application debug handler that i have not searched online for a solution lol. so when ur back from work and get it sorted, we can play again 
_________________ There's them that know, them that dont know, and them that dont know they dont know

http://www.youtube.com/babyalien83 http://www.hostyournet.co.uk http://www.hynfree.co.uk
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Ze_PilOt
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Posted: 05 Oct, 2011
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Joined: 23 Aug, 2007 Posts: 1168
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Ze_PilOt
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Posted: 09 Oct, 2011
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Joined: 23 Aug, 2007 Posts: 1168
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I'm moving FAF on our new server this week (10/10). Then : - faforever.com will open, with a brand new homepage for FA Forever. - I'm currently updating the Updater  Would be easier to update FA and FAF, less errors too, and lighter updates. This will also allow easy updates of Featured mods. - FA will be upped to 3609, supporting Sorian AI, fixing more bugs (thanks to FunkOff), and introducing a correct versionning number (in replay and top right corner of the main screen). This will allow backward compatibility of replays. This version *should* be compatible with 3603, and so Steam version. - Feature mods will open will 3 mods.  King of The Hill and phantom-N and -X will come some days later. Experimental Wars will be added when ready, and maybe the new Blackops version will join the section too. - The replay vault : Raging_Squirrel is working on the web side, the DB works will be done soon. After that, we will reach RC1, so no new features until all the existing ones are stable.
_________________ Eco tutorial videos | Murder Party Mod
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Spooky
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Posted: 09 Oct, 2011
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Joined: 15 Feb, 2007 Posts: 9774 Location: Austria
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Very nice 
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brandon007
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Posted: 09 Oct, 2011
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Joined: 16 Jan, 2010 Posts: 2908 Location: Draconis VII
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"The Nomads"? I didnt think the Nomads Faction was avalible yet.
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VoW-Kryo
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Posted: 09 Oct, 2011
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Joined: 11 Mar, 2007 Posts: 1594 Location: Germany
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awesome
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Plasma_Wolf
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Posted: 09 Oct, 2011
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Joined: 08 Sep, 2007 Posts: 6497 Location: In an RTD!!!
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How about adding phantom in the mod menu?
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OrangeKnight
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Posted: 09 Oct, 2011
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Joined: 02 Mar, 2007 Posts: 8995 Location: Ninja Editing Your Post from a Canadian IPhone
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Plasma_Wolf wrote: How about adding phantom in the mod menu? How about reading the entire post instead of just looking at the pictures? ;p Mike
_________________ God of Models - Moderator BlackOps Team Twitter
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Ze_PilOt
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Posted: 09 Oct, 2011
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Joined: 23 Aug, 2007 Posts: 1168
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Hogo
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Posted: 09 Oct, 2011
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Joined: 09 Apr, 2007 Posts: 340
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Looking awesome 
_________________ I7 Core 920 @2.67 | NVIDIA GeForce GTX 670 | 16GB DDR3 1600MHz Dual Channel | Samsung 820 SSD 120GB | 3TB HDD Storage |HAF 932 Case | Asus P6T Mobo | Razer Anansi | Razer Naga Molten
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Ze_PilOt
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Posted: 10 Oct, 2011
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Joined: 23 Aug, 2007 Posts: 1168
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Plasma_Wolf
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Posted: 11 Oct, 2011
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Joined: 08 Sep, 2007 Posts: 6497 Location: In an RTD!!!
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OrangeKnight wrote: Plasma_Wolf wrote: How about adding phantom in the mod menu? How about reading the entire post instead of just looking at the pictures? ;p Mike I did, must've misread. Fair enough.
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Ze_PilOt
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Posted: 12 Oct, 2011
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Joined: 23 Aug, 2007 Posts: 1168
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Chosen
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Posted: 13 Oct, 2011
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Joined: 05 Oct, 2011 Posts: 2
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Why Fa lobby say me all to times. ''Cannot connect cetral server. Please contact an admin.''
Fa lobby work me today 5-10min and i re started Fa lobby. And now same thing ''Cannot connect cetral server. Please contact an admin.''
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Ze_PilOt
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Posted: 13 Oct, 2011
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Joined: 23 Aug, 2007 Posts: 1168
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Chosen wrote: Why Fa lobby say me all to times. ''Cannot connect cetral server. Please contact an admin.''
Fa lobby work me today 5-10min and i re started Fa lobby. And now same thing ''Cannot connect cetral server. Please contact an admin.'' The server is up and running, no problem on my side. Check your router and connection. Can be an issue with your provider, or a server in-between. I have no control over all these things. FA-Lobby use a TCP connection. If it's broken, then you disconnect. But I can assure you that the server has no problems since the last router update.
_________________ Eco tutorial videos | Murder Party Mod
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Ze_PilOt
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Posted: 14 Oct, 2011
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Joined: 23 Aug, 2007 Posts: 1168
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CanRaps
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Posted: 17 Oct, 2011
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Joined: 10 Apr, 2008 Posts: 299 Location: Turkey
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Pilot I want to try FAF but i have installed FA and pathced it to 3599. Last time i checked FAF doesnt install if it sees patch 3603 so what do you suggest me to do ? I want to have 2 installs of FA so i can try FAF and normal whenever i want
_________________ Sorian, Duncane, Domino made me play SupCom !
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Ze_PilOt
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Posted: 17 Oct, 2011
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Joined: 23 Aug, 2007 Posts: 1168
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FAF needs 3599 as a base version, and will stays compatible with GPGNET even with a single install folder. You are good to go.
_________________ Eco tutorial videos | Murder Party Mod
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Ze_PilOt
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Posted: 18 Oct, 2011
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Joined: 23 Aug, 2007 Posts: 1168
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Ze_PilOt
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Posted: 21 Oct, 2011
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Joined: 23 Aug, 2007 Posts: 1168
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BulletMagnet
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Posted: 21 Oct, 2011
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Joined: 05 Oct, 2007 Posts: 16425 Location: camping near the biggest power-up
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I'm siding with ZeP: he's spelled out his position, and that he will make changes once he's been convinced one is needed.
Basically, he's being a good manager.
_________________
Nephylim wrote: But, an FA army in an FA environment just looks... right. Does anyone know how to use air transports? I cant get them to pick up troops.
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Prince
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Posted: 22 Oct, 2011
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Joined: 16 Mar, 2011 Posts: 507 Location: Germany
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_________________ ♦Former GPGnet Chatmod & SupCom+FA TD♦ ♦FA Since 2009!♦SupCom map creator♦UES_Prince♦
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