As i was recoding the createunit dialog for SC2 i come across an error it will pops up when you try to load a saved filter with out a custominput text, Any idea whats creating this error?
Code:
INFO: setting key: \000custominput\000 to: \000false
WARNING: Error running OnClick script in CScriptObject at 2f39b400: attempt to use as string a nil value
stack traceback:
[C]: in function `SetText'
...iance\gamedata\lua.scd\lua\ui\dialogs\createunit.lua(244): in function <...iance\gamedata\lua.scd\lua\ui\dialogs\createunit.lua:229>
...iance\gamedata\lua.scd\lua\ui\dialogs\createunit.lua(343): in function `OnClick'
... alliance\gamedata\lua.scd\lua\ui\controls\combo.lua(261): in function <... alliance\gamedata\lua.scd\lua\ui\controls\combo.lua:258>