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 PostPosted: 13 Jun, 2012 
 

Joined: 02 Jul, 2010
Posts: 1261
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As i was recoding the createunit dialog for SC2 i come across an error it will pops up when you try to load a saved filter with out a custominput text, Any idea whats creating this error?

Code:
INFO: setting key: \000custominput\000 to: \000false
WARNING: Error running OnClick script in CScriptObject at 2f39b400: attempt to use as string a nil value
         stack traceback:
            [C]: in function `SetText'
            ...iance\gamedata\lua.scd\lua\ui\dialogs\createunit.lua(244): in function <...iance\gamedata\lua.scd\lua\ui\dialogs\createunit.lua:229>
            ...iance\gamedata\lua.scd\lua\ui\dialogs\createunit.lua(343): in function `OnClick'
            ... alliance\gamedata\lua.scd\lua\ui\controls\combo.lua(261): in function <... alliance\gamedata\lua.scd\lua\ui\controls\combo.lua:258>

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 PostPosted: 14 Jun, 2012 
 

Joined: 02 Jul, 2010
Posts: 1261
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Never mind i found the bug and fixed it.

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