OK I think being blown off have not heard back from THQ about conettion problem , it seems when the got stumped the ignored me on phone and e-mail. here info i have
this is from trace they had me download and run and shows no problem and that when the e-mails and support stopped and will not even call me back. below are trace report and also copy if e-mail < the last they returned that is have sent repeated e-mails and left several messages on tech phone
ANYBODY HAVE A CLUE ? I have un-installed firewalls and disabled window's from booting up and un-installed SC and re-installed around 5 times each time tryed I re-downloaded patch and re-installed them too...
E-mails:
Thank you for contacting THQ Technical Support.
At this point we suggest that you use the network tool (it is from the Supreme Commander developers). You can download this from the following link:
http://cavesvr.caverock.com/~andrew/nattrace/
This is a small program that will test your internet connection to see if it's suitable for playing Supreme Commander. If it finds any problems it will attempt to provide suggestions on what can be done to make things work. It also lets you save a report for sending to others to help with fault assistance. Let us know how this worked out for you.
Note: GPGnet and Supreme Commander require the following ports to be open:
* Ports 30350 and 30351 opened for UDP traffic, to allow for GPGnet logins
* Port 9103 open for UDP traffic, to allow for GPGnet-brokered matchmaking
* Ports 6112 open to UDP traffic, to allow for SupCom gameplay. This port is among the most common ports used by online multiplayer games of all kinds."
Best regards,
THQ Technical Support
--Original Message--
From:
bprunty67@hotmail.com
Date: 5/9/2007 3:25:13 PM
To:
support@thq.com
Subject: Re: Supreme commander...GPGNET [#3220]
yes , as i had said in last e-mail "Nope same crap" as in did what e-mail said even over wrote the patches i had save to disk. all back ground software including fire wall off and no way to set the conection type with you software for GPNet
--------------------------------------------------------------------------------
From: "support@thq.com" <support@thq.com>
Reply-To:
support@thq.com
To:
bprunty67@hotmail.com
Subject: Re: Supreme commander...GPGNET [#3220]
Date: Wed, 9 May 2007 19:24:50 +0000 (GMT)
Thank you for contacting THQ Technical Support.
Have you tried connecting in a clean boot state as suggested below?
Best regards,
THQ Technical Support
--Original Message--
From:
bprunty67@hotmail.com
Date: 5/9/2007 11:17:46 AM
To:
support@thq.com
Subject: Re: Supreme commander...GPGNET [#3220]
nope same crap , no I have no router and conected with Motorola cable modem and no other software has a problem but yours!
--------------------------------------------------------------------------------
From: "support@thq.com" <support@thq.com>
Reply-To:
support@thq.com
To:
bprunty67@hotmail.com
Subject: Re: Supreme commander...GPGNET [#3220]
Date: Wed, 9 May 2007 17:29:29 +0000 (GMT)
Thank you for contacting THQ Technical Support.
Are you connecting to the Internet through a router? If so, we cannot offer tech support for your router (because of the large number of different router brands and manufacturers'). If you are using a router, try connecting directly to the Internet (directly connected to your modem, not going through a router).
Regarding the patch update issue. You can download the patch update in two parts from the links below:
a: first download/install this patch update:
http://www.fileshack.com/file.x/10225/S ... Patch+3217
b: then download/install the more recent patch update:
http://games.softpedia.com/get/Patch/Su ... atch.shtml
If the suggestions above did not resolve your issue, then try connecting in a clean boot state. The clean boot shuts down any running programs in the background (such as anti-virus/spyware, etc.) that may interfere with the game.
Here's how:
Note: if you have the Vista operating system, then click on the link below for clean boot instructions for this operating system:
http://support.microsoft.com/kb/331796
Prior to installing/playing the game, click on START and then click on RUN, type msconfig in the Open box, and then click OK.
On the General tab, click Selective Startup, and then CLEAR the Process System.ini File, Process WIn.ini File, and Load Startup Items check boxes. Note: You cannot clear the Use Original Boot.ini check box so just keep that the way it is, as well as the Load System Services.
Click on the Services tab, select the "Hide All Microsoft Services", and then click "Disable All".
Click OK, and then click Restart to restart your computer.
After the computer restarts, try installing / playing the game.
When you are done playing the game, return from a clean boot state:
1. Click Start, click Run, type msconfig in the Open box, and then click OK.
2. On the General tab, click Normal Startup - load all device drivers and services.
3. Click OK, and then click Restart when you are prompted to restart your computer.
Best regards,
THQ Technical Support
--Original Message--
From:
bprunty67@hotmail.com
Date: 5/8/2007 3:45:39 PM
To:
support@thq.com
Subject: Re: Supreme commander...GPGNET [#3220]
6) What to do if you CANNOT connect to GPGNet?
A: If you have firewall software, please make sure you have ports 30350, 30351, 9103 and 6112 open to UDP traffic.
7) What are automatic patch downloads?
A: GPGNet automatically delivers patches of itself and of Supreme Commander to connected players. If patching fails, never seems to end or aborts, make sure you don't have anything in the background that is either updating Windows or using your Internet connection during the patch download and application process.
Yeah did that and turned off fire wall included I WANT A REFUND AT THIS POINT !
If that all the help you can give!
--------------------------------------------------------------------------------
From: "support@thq.com" <support@thq.com>
Reply-To:
support@thq.com
To:
bprunty67@hotmail.com
Subject: Re: Supreme commander...GPGNET [#3220]
Date: Tue, 8 May 2007 22:23:04 +0000 (GMT)
Thank you for contacting THQ Technical Support.
Please review the information below regarding online/multiplayer tips for this game:
MULTIPLAYER SUPREME COMMANDER
http://info2.thq.com/faq_sc/
LAN and Direct IP Multiplayer Connect:
Players can connect to each other either locally over a Local Area Network (LAN) or remotely via direct IP connection. Both connection types use the TCP/IP protocol. To host or join either type of game, click Multiplayer > LAN/IP.
Host a LAN or Direct IP game:
1) From the Main Menu, click Multiplayer > LAN/IP.
2) Enter your nickname.
3) Click “Host�.
4) Enter the Game Name that you want other players to see.
5) Enter a custom port or leave it set to “Auto� (recommended).
6) Click “Create�.
If you have players joining via Direct IP, you will need tell them your IP address, along with the Port on which the game is running. The game will tell you the current Port number in the chat area of the Game Lobby.
Join a LAN game:
1) From the Main Menu, click Multiplayer > LAN/IP.
2) Enter your nickname.
3) Click on any available games in the highlighted Server List window. Information on that game will be displayed in the Server Information window to the right.
4) Click “Join� to play or “Observe� to just watch the game, if the host has allowed observers. You will then appear in the Game Lobby.
Join via Direct IP:
1) From the Main Menu, click Multiplayer > LAN/IP.
2) Enter your nickname.
3) Click the “IP Address/Hostname� field at the bottom of the window. This area will become highlighted, and a cursor will appear in the field.
4) Enter a valid IP address or Hostname into the “IP Address/Hostname� field.
5) Enter the Port number in the “Port� field.
6) Click “Join� to play or “Observe� to just watch the game, if the host has allowed observers. If the IP/Hostname and Port are valid, you will appear in the Game Lobby.
If you wish to join a LAN game instead, simply click in the “Server List� window to highlight it, choose a server, and press Join/Observe as normal.
GPGNet:
GPGNet is an Internet gaming service provided by Gas Powered Games which allows players to meet up, challenge other players, join games, and compete in a worldwide ranking system, all without paying any special connection charges.
In order to use GPGNet, your computer must have the TCP/IP protocol installed, and must provide TCP/IP support for 32-bit applications.
Product Key Required
• You must have installed Supreme Commander with a valid product key in order to connect to GPGNet and play online. A product key cannot be connected to GPGNet by two PCs at the same time. If upon connection to GPGNet you receive an error message related to your product key, please re-install Supreme Commander and enter a valid product key.
Online Knowledge Base
• GPGNet includes an extensive Knowledge Base with troubleshooting information for both GPGNet and Supreme Commander. You can find the Knowledge Base by opening GPGNet and going to Help > GPGNet Knowledge Base.
.NET 2.0 Framework Required
• GPGNet requires the .NET 2.0 Framework installed in order to function. The necessary files are normally installed along with your installation of Supreme Commander. Some users, however, must install the framework separately. If you receive an error message reading "can't find MultiplayerClient.exe," this is usually caused by a failure to have .NET 2.0 installed. You can locate the files by using Windows Update or by visiting
http://www.microsoft.com/net.
Firewall settings
• Open ports 6112 to UDP traffic, and open 9103 to UDP traffic. These are among the most common ports used by online multiplayer games. SupCom cannot be modified to use other ports. Also, open ports 30340 and 30341 to UDP traffic, for GPGNet to function. Make sure that GPGNet and SupCom appear on your Windows Firewall exception list, and the exception lists of other firewall products you are currently running. If you are behind a DMZ, disable all on-access scanners.
Anti-virus software
• Many users of antivirus software (such as Nvidia Access Manager, NOD32, Norton, PandaSoft, etc.) are unable to connect to GPGNet, experience poor performance or game crashes. If you experience trouble, we suggest that users place both SupCom and GPGNet on the exception lists for these software products or otherwise disable them during gameplay.
If you CAN connect to GPGNet, but CANNOT connect to games
• First, please understand that SupCom is a peer-to-peer multiplayer game, meaning that open connections must exist between all the players attempting to play. While common for RTS games, this configuration differs significantly from server-client games such as first-person shooters and MMOs. If you CAN connect to GPGNet, but CANNOT connect to games, this is likely a firewall or antivirus conflict either with your own connection, or your opponent's connection. It is not uncommon for players to be able to connect to server-client games but be unable to connect to peer-to-peer games. Please see the steps above to open your connection to all necessary traffic in order to play.
If you CANNOT connect to GPGNet
• If you have firewall software, please make sure you have ports 30350, 30351, 9103 and 6112 open to UDP traffic.
Automatic patch downloads
• GPGNet automatically delivers patches of itself and of SupCom to connected players. If patching fails, never seems to end or aborts, make sure you don’t have anything in the background that is either updating Windows or using your Internet connection during the patch download and application process.
Routers with Symmetrical NAT
• Certain routers that use symmetrical NAT may not work well with GPGnet and Supreme Commander. These routers are very rare, and most have firmware updates available to fix the problem. If you are using a router with symmetrical NAT, please contact the manufacturer to see if there are firmware updates available.
Best regards,
THQ Technical Support
--Original Message--
From:
bprunty67@hotmail.com
Date: 5/3/2007 9:46:38 PM
To:
support@thq.com
Subject: Supreme commander...GPGNET
Keep Getting error " 1 core:1 Could not connect to GPGNet: supreme Commander. Please check your internet connection and try again" well my net connection works just fine you software don't ! GPGNet might want to check your internet connection or hire new IT people.
What the heck tryied reload 3 time and no luck Did the support end the minute that i paid for game?
If anybody knows more can you help , I'm betting the users know more than GPGNet does.
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and here is other e-mail........
From : <THQ@thq.com>
Sent : Friday, May 18, 2007 6:19 PM
To :
bprunty67@hotmail.com
Subject : THQ Support - Supreme Commander - Problem connecting online - 1 Core: 1 Could not connect to GPGNet: Supreme Commander...
| | | Inbox
Hello Brian:
I spoke with my Supervisor regarding your call today. He said at this point, your best bet is to check the tech support forums on GPGNet regarding this. We found this link on the GPGNet forum that deals directly with this. You might find some assistance there:
http://garage.gaspowered.com/?q=node/7860
Sincerely,
Peter
THQ Technical Support
NATTrace report (v1.01)
Generated: 5/10/2007 1:22:37 PM (5/10/2007 6:22:37 PM UTC)
Hostname: brian
adapter: Realtek RTL8169/8110 Family Gigabit Ethernet NIC - Packet Scheduler Miniport
addresses: 76.177.226.48
gateway: 76.177.224.1
adapter: MS TCP Loopback interface
Tests:
Test 1: SUCCESS - Connect to fixed IP
success
Test 2: SUCCESS - Check NATTrace version
success
Test 3: SUCCESS - Perform DNS lookup
success
Test 4: SUCCESS - Connect to named host
success
Test 5: SUCCESS - Direct TCP to fixed IP
success
Test 6: SUCCESS - Direct TCP (web) to named host
success
Test 7: SUCCESS - Direct TCP (6112) to named host
success
Test 8: SUCCESS - Direct UDP (6112) to fixed IP
success
Test 9: SUCCESS - Direct UDP (6112) to named host
success
Test 10: SUCCESS - NAT check, port 6112
success
Test 11: SUCCESS - Direct UDP (port 9103)
success
Test 12: SUCCESS - NAT check, port 9103
success
Test 13: SUCCESS - Direct UDP (port 30350)
success
Test 14: SUCCESS - NAT check, port 30350
success
Test 15: SUCCESS - Direct UDP (port 30351)
success
Test 16: SUCCESS - NAT check, port 30351
success
0 tests failed